{ "name": "com.unity.hlod", "displayName": "HLOD System", "version": "0.0.1-preview", "unity": "2018.3", "description": "Replaces multiple Static Mesh Actors with single, combined Static Mesh Actor at long view distances", "keywords": ["HLOD"], "category": "", "dependencies": { }, "samples": [ { "displayName": "Basic", "description": "A sample showing how to use HLOD basically.", "path": "Samples~/Assets/Basic" }, { "displayName": "Simplify mesh", "description": "A sample showing how to simplify HLOD mesh.", "path": "Samples~/Assets/SimplifyMesh" }, { "displayName": "Combine material", "description": "A sample showing how to combine materials of mesh.", "path": "Samples~/Assets/CombineMaterial" }, { "displayName": "Terrain HLOD", "description": "Simple sample setting up TerrainHLOD.", "path": "Samples~/Assets/TerrainHLOD" } ] }