using System; namespace TEngine { public static partial class Utility { /// /// 动画相关的实用函数。 /// public static partial class Tween { private static ITweenHelper _tweenHelper = null; /// /// 设置动画辅助器。 /// /// 要设置的动画辅助器。 public static void SetTweenHelper(ITweenHelper textHelper) { _tweenHelper = textHelper; } public static bool IsTweening(object onTarget) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.IsTweening(onTarget); } public static int GetTweenCount(object onTarget) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.GetTweenCount(onTarget); } public static bool IsAlive(long tweenId) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.IsAlive(tweenId); } public static void Stop(long tweenId) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } _tweenHelper.Stop(tweenId); } public static void Complete(long tweenId) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } _tweenHelper.Complete(tweenId); } public static int StopAll(object onTarget = null) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.StopAll(onTarget); } public static int CompleteAll(object onTarget = null) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.CompleteAll(onTarget); } public static void OnComplete(long tweenId, Action onComplete) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } _tweenHelper.OnComplete(tweenId, onComplete); } public static long Delay(float duration, Action onComplete = null, bool useUnscaledTime = false, bool warnIfTargetDestroyed = true) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Delay(duration, onComplete, useUnscaledTime, warnIfTargetDestroyed); } public static long Delay(object target, float duration, Action onComplete = null, bool useUnscaledTime = false, bool warnIfTargetDestroyed = true) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Delay(target, duration, onComplete, useUnscaledTime, warnIfTargetDestroyed); } public static long LocalRotation(UnityEngine.Transform target, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalRotation(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalRotation(UnityEngine.Transform target, UnityEngine.Vector3 startValue, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalRotation(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Scale(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Scale(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Scale(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Scale(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Rotation(UnityEngine.Transform target, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Rotation(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Rotation(UnityEngine.Transform target, UnityEngine.Vector3 startValue, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Rotation(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Position(UnityEngine.Transform target, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Position(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Position(UnityEngine.Transform target, UnityEngine.Vector3 startValue, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Position(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long PositionX(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.PositionX(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long PositionX(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.PositionX(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long PositionY(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.PositionY(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long PositionY(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.PositionY(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long PositionZ(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.PositionZ(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long PositionZ(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.PositionZ(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalPosition(UnityEngine.Transform target, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalPosition(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalPosition(UnityEngine.Transform target, UnityEngine.Vector3 startValue, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalPosition(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalPositionX(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalPositionX(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalPositionX(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalPositionX(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalPositionY(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalPositionY(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalPositionY(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalPositionY(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalPositionZ(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalPositionZ(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalPositionZ(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalPositionZ(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Rotation(UnityEngine.Transform target, UnityEngine.Quaternion endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Rotation(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Rotation(UnityEngine.Transform target, UnityEngine.Quaternion startValue, UnityEngine.Quaternion endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Rotation(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalRotation(UnityEngine.Transform target, UnityEngine.Quaternion endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalRotation(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long LocalRotation(UnityEngine.Transform target, UnityEngine.Quaternion startValue, UnityEngine.Quaternion endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.LocalRotation(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Scale(UnityEngine.Transform target, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Scale(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Scale(UnityEngine.Transform target, UnityEngine.Vector3 startValue, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Scale(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long ScaleX(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.ScaleX(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long ScaleX(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.ScaleX(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long ScaleY(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.ScaleY(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long ScaleY(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.ScaleY(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long ScaleZ(UnityEngine.Transform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.ScaleZ(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long ScaleZ(UnityEngine.Transform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.ScaleZ(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Color(UnityEngine.SpriteRenderer target, UnityEngine.Color endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Color(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Color(UnityEngine.SpriteRenderer target, UnityEngine.Color startValue, UnityEngine.Color endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Color(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Alpha(UnityEngine.SpriteRenderer target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Alpha(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Alpha(UnityEngine.SpriteRenderer target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Alpha(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UISliderValue(UnityEngine.UI.Slider target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UISliderValue(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UISliderValue(UnityEngine.UI.Slider target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UISliderValue(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UINormalizedPosition(UnityEngine.UI.ScrollRect target, UnityEngine.Vector2 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UINormalizedPosition(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UINormalizedPosition(UnityEngine.UI.ScrollRect target, UnityEngine.Vector2 startValue, UnityEngine.Vector2 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UINormalizedPosition(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIHorizontalNormalizedPosition(UnityEngine.UI.ScrollRect target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIHorizontalNormalizedPosition(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIHorizontalNormalizedPosition(UnityEngine.UI.ScrollRect target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIHorizontalNormalizedPosition(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIAnchoredPosition(UnityEngine.RectTransform target, UnityEngine.Vector2 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIAnchoredPosition(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIAnchoredPosition(UnityEngine.RectTransform target, UnityEngine.Vector2 startValue, UnityEngine.Vector2 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIAnchoredPosition(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIAnchoredPositionX(UnityEngine.RectTransform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIAnchoredPositionX(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIAnchoredPositionX(UnityEngine.RectTransform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIAnchoredPositionX(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIAnchoredPositionY(UnityEngine.RectTransform target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIAnchoredPositionY(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIAnchoredPositionY(UnityEngine.RectTransform target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIAnchoredPositionY(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIVerticalNormalizedPosition(UnityEngine.UI.ScrollRect target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIVerticalNormalizedPosition(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIVerticalNormalizedPosition(UnityEngine.UI.ScrollRect target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIVerticalNormalizedPosition(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIAnchoredPosition3D(UnityEngine.RectTransform target, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIAnchoredPosition3D(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIAnchoredPosition3D(UnityEngine.RectTransform target, UnityEngine.Vector3 startValue, UnityEngine.Vector3 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIAnchoredPosition3D(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UISizeDelta(UnityEngine.RectTransform target, UnityEngine.Vector2 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UISizeDelta(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UISizeDelta(UnityEngine.RectTransform target, UnityEngine.Vector2 startValue, UnityEngine.Vector2 endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UISizeDelta(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Color(UnityEngine.UI.Graphic target, UnityEngine.Color endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Color(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Color(UnityEngine.UI.Graphic target, UnityEngine.Color startValue, UnityEngine.Color endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Color(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Alpha(UnityEngine.CanvasGroup target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Alpha(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Alpha(UnityEngine.CanvasGroup target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Alpha(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Alpha(UnityEngine.UI.Graphic target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Alpha(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Alpha(UnityEngine.UI.Graphic target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Alpha(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIFillAmount(UnityEngine.UI.Image target, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIFillAmount(target, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long UIFillAmount(UnityEngine.UI.Image target, Single startValue, Single endValue, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.UIFillAmount(target, startValue, endValue, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long MoveBezierPath(UnityEngine.Transform target, UnityEngine.Vector3[] path, float duration, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.MoveBezierPath(target, path, duration, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Custom(T target, UnityEngine.Vector3 startValue, UnityEngine.Vector3 endValue, float duration, Action onValueChange, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) where T : class { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Custom(target, startValue, endValue, duration, onValueChange, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Custom(T target, long startValue, long endValue, float duration, Action onValueChange, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) where T : class { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Custom(target, startValue, endValue, duration, onValueChange, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } public static long Custom(T target, float startValue, float endValue, float duration, Action onValueChange, Ease ease = Ease.Default, int cycles = 1, CycleMode cycleMode = CycleMode.Restart, float startDelay = 0, float endDelay = 0, bool useUnscaledTime = false) where T : class { if (_tweenHelper == null) { throw new GameFrameworkException("ITweenHelper is invalid."); } return _tweenHelper.Custom(target, startValue, endValue, duration, onValueChange, ease, cycles, cycleMode, startDelay, endDelay, useUnscaledTime); } } } public static class TweenExtensions { public static long OnComplete(this long tweenId, Action onComplete) { Utility.Tween.OnComplete(tweenId, onComplete); return tweenId; } } }