#if UNITY_2019_4_OR_NEWER
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
public static class UIElementsTools
{
///
/// 设置元素显隐
///
public static void SetElementVisible(VisualElement element, bool visible)
{
if (element == null)
return;
element.style.display = visible ? DisplayStyle.Flex : DisplayStyle.None;
element.style.visibility = visible ? Visibility.Visible : Visibility.Hidden;
}
///
/// 设置元素的文本最小宽度
///
public static void SetElementLabelMinWidth(VisualElement element, int minWidth)
{
var label = element.Q