using System.Collections; using System.Collections.Generic; using UnityEngine; namespace YooAsset.Editor { public abstract class ScannerSchema : ScriptableObject { /// /// 获取用户指南信息 /// public abstract string GetUserGuide(); /// /// 运行生成扫描报告 /// public abstract ScanReport RunScanner(AssetArtScanner scanner); /// /// 修复扫描结果 /// public abstract void FixResult(List fixList); /// /// 创建检视面板 /// public virtual SchemaInspector CreateInspector() { return null; } } }