using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace YooAsset.Editor
{
public abstract class ScannerSchema : ScriptableObject
{
///
/// 获取用户指南信息
///
public abstract string GetUserGuide();
///
/// 运行生成扫描报告
///
public abstract ScanReport RunScanner(AssetArtScanner scanner);
///
/// 修复扫描结果
///
public abstract void FixResult(List fixList);
///
/// 创建检视面板
///
public virtual SchemaInspector CreateInspector()
{
return null;
}
}
}