添加场景SceneMgr 组件预制体 添加 仓库预制体 添加 每个机器都有装货点和 卸货点位
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File diff suppressed because it is too large
Load Diff
@ -0,0 +1,41 @@
|
|||||||
|
using System;
|
||||||
|
using System.Numerics;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
using Vector3 = UnityEngine.Vector3;
|
||||||
|
|
||||||
|
namespace GameLogic
|
||||||
|
{
|
||||||
|
public class MachineActor : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Transform _loadPoint;
|
||||||
|
private Transform _unloadPoint;
|
||||||
|
|
||||||
|
[LabelText("装货点"),ShowInInspector]public Vector3 LoadPoint => _loadPoint?.position ?? Vector3.zero;
|
||||||
|
[LabelText("卸货点"),ShowInInspector]public Vector3 UnloadPoint => _unloadPoint?.position ?? Vector3.zero;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
OnInit();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnInit()
|
||||||
|
{
|
||||||
|
_loadPoint = transform.Find("LoadPoint");
|
||||||
|
_unloadPoint = transform.Find("UnloadPoint");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 机器是否运行
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public virtual bool IsRunning()
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
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|
}
|
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|
}
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|
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@ -1,2 +0,0 @@
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fileFormatVersion: 2
|
|
||||||
guid: 3f667d3666fa01c4f8cbdcf6f877a257
|
|
@ -6,16 +6,18 @@ using UnityEngine;
|
|||||||
|
|
||||||
namespace GameLogic
|
namespace GameLogic
|
||||||
{
|
{
|
||||||
public class WareHouseShelfActor : MonoBehaviour
|
public class WareHouseShelfMachineActor : MachineActor
|
||||||
{
|
{
|
||||||
|
|
||||||
public int _targetBoxId;
|
private int _targetBoxId;
|
||||||
public MachineToolActor _tool;
|
private MachineToolActor _tool;
|
||||||
private void Awake()
|
|
||||||
|
protected override void OnInit()
|
||||||
{
|
{
|
||||||
|
base.OnInit();
|
||||||
_tool = transform.GetComponentInChildren<MachineToolActor>();
|
_tool = transform.GetComponentInChildren<MachineToolActor>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LoadBox(int boxId)
|
public void LoadBox(int boxId)
|
||||||
{
|
{
|
||||||
// Code to load a box onto the shelf
|
// Code to load a box onto the shelf
|
||||||
@ -23,8 +25,7 @@ namespace GameLogic
|
|||||||
_tool.LoadBox(boxId);
|
_tool.LoadBox(boxId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void UnLoadBox(int boxId)
|
||||||
public void RetrieveBox(int boxId)
|
|
||||||
{
|
{
|
||||||
// Code to retrieve a box from the shelf
|
// Code to retrieve a box from the shelf
|
||||||
|
|
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8142d051f56aca0429926212dd4c14ce
|
@ -2,7 +2,15 @@ namespace GameLogic
|
|||||||
{
|
{
|
||||||
public static class LocationSetting
|
public static class LocationSetting
|
||||||
{
|
{
|
||||||
|
|
||||||
|
public static readonly string SceneMgr = "actor_SceneMgr";
|
||||||
|
#region 实体
|
||||||
|
|
||||||
public static readonly string BoxActor = "actor_box";
|
public static readonly string BoxActor = "actor_box";
|
||||||
|
public static readonly string Robot = "actor_RobotAvg";
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -16,5 +24,7 @@ namespace GameLogic
|
|||||||
public static readonly string Scene_FactoryOne= "scene_factoryOne";
|
public static readonly string Scene_FactoryOne= "scene_factoryOne";
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
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}
|
}
|
@ -19,7 +19,7 @@ MonoBehaviour:
|
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width: 1920
|
width: 1920
|
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height: 989
|
height: 989
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m_ShowMode: 4
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m_Title: Game
|
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m_RootView: {fileID: 2}
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m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
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@ -119,7 +119,7 @@ MonoBehaviour:
|
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m_MinSize: {x: 400, y: 100}
|
m_MinSize: {x: 400, y: 100}
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m_MaxSize: {x: 32384, y: 16192}
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vertical: 0
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--- !u!114 &6
|
--- !u!114 &6
|
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|
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|
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@ -145,7 +145,7 @@ MonoBehaviour:
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vertical: 1
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--- !u!114 &7
|
--- !u!114 &7
|
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MonoBehaviour:
|
MonoBehaviour:
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@ -172,7 +172,7 @@ MonoBehaviour:
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m_MaxSize: {x: 24288, y: 8096}
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--- !u!114 &8
|
--- !u!114 &8
|
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|
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@ -217,7 +217,7 @@ MonoBehaviour:
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serializedVersion: 2
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x: 334
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y: 0
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--- !u!114 &12
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--- !u!114 &12
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MonoBehaviour:
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--- !u!114 &19
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|
Loading…
x
Reference in New Issue
Block a user