Eintoo/GameServer/Bin/Release/Logs/Server/Server20250325/Server..2025032516.Error.log
2025-04-22 15:31:25 +08:00

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2025-03-25 16:43:48.5270 System.Net.Sockets.SocketException (10049): 在其上下文中,该请求的地址无效。
at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError error, Boolean disconnectOnFailure, String callerName)
at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Bind(EndPoint localEP)
at Fantasy.Network.TCP.TCPServerNetwork.Initialize(NetworkTarget networkTarget, IPEndPoint address)
at Fantasy.Network.NetworkProtocolFactory.CreateServer(Scene scene, NetworkProtocolType protocolType, NetworkTarget networkTarget, String bindIp, Int32 port)
at Fantasy.Scene.Create(Process process, MachineConfig machineConfig, SceneConfig sceneConfig)
at Fantasy.Platform.Net.Process.Create(UInt32 processConfigId)
at Fantasy.Platform.Net.Entry.StartProcess()
at Fantasy.Async.FTask.InnerCoroutine()
at Fantasy.Async.FTask.InnerCoroutine()
at Fantasy.Platform.Net.Entry.StartProcess()
at Fantasy.Platform.Net.Process.Create(UInt32 processConfigId)
at Fantasy.Scene.Create(Process process, MachineConfig machineConfig, SceneConfig sceneConfig)
at Fantasy.Scene.SetScheduler(Scene scene, String sceneRuntimeType)
at Fantasy.Scene.Initialize()
at Fantasy.SingleCollection.SingleCollectionComponent.Initialize()
at Fantasy.Assembly.AssemblySystem.Register(Object obj)
at Fantasy.SingleCollection.SingleCollectionComponent.Load(Int64 assemblyIdentity)
at Fantasy.SingleCollection.SingleCollectionComponent.<>c__DisplayClass5_0.<Load>b__0()
at Fantasy.ThreadSynchronizationContext.Update()