2025-03-19 18:16:39 +08:00

31 lines
607 B
C#

using Fantasy.Entitas.Interface;
namespace Hotfix;
public class AccountSystem
{
}
public class AccountAwakeSystem : AwakeSystem<Account>
{
protected override void Awake(Account self)
{
self.CreateTime = 0;
self.LoginTime = 0;
self.Username = string.Empty;
self.Password = string.Empty;
}
}
public class AccountDestroySystem : DestroySystem<Account>
{
protected override void Destroy(Account self)
{
self.CreateTime = 0;
self.LoginTime = 0;
self.Username = string.Empty;
self.Password = string.Empty;
}
}