20 lines
340 B
C#
20 lines
340 B
C#
using Fantasy;
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using Fantasy.Entitas;
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using Fantasy.Entitas.Interface;
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namespace Hotfix;
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public class GateComponentAwakeSystem : AwakeSystem<GateComponent>
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{
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protected override void Awake(GateComponent self)
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{
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self.AddComponent<GameAccountManageComponent>();
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}
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}
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public static class GateComponentSystem
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{
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}
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