17 lines
541 B
C#
17 lines
541 B
C#
using Fantasy;
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using Fantasy.Async;
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using Fantasy.Network.Interface;
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namespace Hotfix;
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public class G2Chat_OfflineRequestHandler : RouteRPC<ChatUnit,G2Chat_OfflineRequest,Chat2G_OfflineResponse>
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{
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protected override async FTask Run(ChatUnit chatUnit, G2Chat_OfflineRequest request, Chat2G_OfflineResponse response, Action reply)
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{
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Log.Debug($"chat : 聊天服务器{chatUnit.GameName} 下线");
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chatUnit.Dispose();
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response.ErrorCode = GameErrorCode.Success;
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await FTask.CompletedTask;
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}
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} |