Eintoo/GameServer/Server/Hotfix/Outter/Chat/ChatChannel/ChatChannelCenterComponentSystem.cs

46 lines
1.3 KiB
C#

using Fantasy.Entitas;
using Fantasy.Entitas.Interface;
namespace Hotfix;
public class ChatChannelCenterComponentDestroySystem : DestroySystem<ChatChannelCenterComponent>
{
protected override void Destroy(ChatChannelCenterComponent self)
{
foreach (var channel in self.ChatChannels.Values.ToArray())
{
channel.Dispose();
}
self.ChatChannels.Clear();
}
}
public static class ChatChannelCenterComponentSystem
{
public static ChatChannel Apply(this ChatChannelCenterComponent self, long chatChannelId)
{
if (self.ChatChannels.TryGetValue(chatChannelId, out var channel))
{
return channel;
}
channel = Entity.Create<ChatChannel>(self.Scene,chatChannelId,true,true);
return channel;
}
public static bool TryGetChannel(this ChatChannelCenterComponent self, long chatChannelId, out ChatChannel channel)
{
return self.ChatChannels.TryGetValue(chatChannelId, out channel);
}
public static bool RemoveChannel(this ChatChannelCenterComponent self, long chatChannelId)
{
if (!self.ChatChannels.Remove(chatChannelId, out var channel))
{
return false;
}
channel.Dispose();
return true;
}
}