31 lines
607 B
C#
31 lines
607 B
C#
using Fantasy.Entitas.Interface;
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namespace Hotfix;
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public class AccountSystem
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{
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}
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public class AccountAwakeSystem : AwakeSystem<Account>
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{
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protected override void Awake(Account self)
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{
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self.CreateTime = 0;
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self.LoginTime = 0;
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self.Username = string.Empty;
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self.Password = string.Empty;
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}
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}
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public class AccountDestroySystem : DestroySystem<Account>
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{
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protected override void Destroy(Account self)
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{
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self.CreateTime = 0;
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self.LoginTime = 0;
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self.Username = string.Empty;
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self.Password = string.Empty;
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}
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}
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