using Fantasy; using Fantasy.Platform.Net; namespace Hotfix; public static class ServerDataConfigHelper { public static List GateAllServerData(int sceneType) { var sceneConfigs = SceneConfigData.Instance.GetSceneBySceneType(sceneType); List serverAddresses = new List(); foreach (var sceneConfig in sceneConfigs) { var worldId = sceneConfig.WorldConfigId; var machine = MachineConfigData.Instance.Get(worldId); var address = $"{machine.OuterBindIP}:{sceneConfig.OuterPort}"; serverAddresses.Add(address); } return serverAddresses; } }