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EintooAR/Assets/AssetRaw/UI/RPG/Widget/Load.meta
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||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
m_DrawShape: 1
|
||||||
|
m_ImageType: 3
|
||||||
|
m_MaterialMode: 1
|
||||||
|
m_StrokeWidth: 15.06
|
||||||
|
m_OutlineWidth: 0
|
||||||
|
m_OutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_FalloffDistance: 0.5
|
||||||
|
m_ConstrainRotation: 1
|
||||||
|
m_ShapeRotation: 0
|
||||||
|
m_FlipHorizontal: 0
|
||||||
|
m_FlipVertical: 0
|
||||||
|
m_Triangle:
|
||||||
|
m_CornerRadius: {x: 0, y: 0, z: 0}
|
||||||
|
m_UniformCornerRadius: 0
|
||||||
|
m_Rectangle:
|
||||||
|
m_CornerRadius: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_UniformCornerRadius: 0
|
||||||
|
m_Circle:
|
||||||
|
m_Radius: 200
|
||||||
|
m_FitRadius: 1
|
||||||
|
m_Pentagon:
|
||||||
|
m_CornerRadius: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_UniformCornerRadius: 0
|
||||||
|
m_TipRadius: 0.001
|
||||||
|
m_TipSize: 1
|
||||||
|
m_Hexagon:
|
||||||
|
m_CornerRadius: {x: 1, y: 1, z: 1, w: 1}
|
||||||
|
m_UniformCornerRadius: 0
|
||||||
|
m_TipSize: {x: 1, y: 1}
|
||||||
|
m_UniformTipSize: 0
|
||||||
|
m_TipRadius: {x: 1, y: 1}
|
||||||
|
m_UniformTipRadius: 0
|
||||||
|
m_NStarPolygon:
|
||||||
|
m_SideCount: 3
|
||||||
|
m_Inset: 2
|
||||||
|
m_CornerRadius: 0
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_GradientEffect:
|
||||||
|
m_Enabled: 1
|
||||||
|
m_GradientType: 0
|
||||||
|
m_Gradient:
|
||||||
|
serializedVersion: 2
|
||||||
|
key0: {r: 1, g: 0, b: 0, a: 1}
|
||||||
|
key1: {r: 0.8529519, g: 0.068752214, b: 0.9716981, a: 1}
|
||||||
|
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
ctime0: 0
|
||||||
|
ctime1: 65342
|
||||||
|
ctime2: 0
|
||||||
|
ctime3: 0
|
||||||
|
ctime4: 0
|
||||||
|
ctime5: 0
|
||||||
|
ctime6: 0
|
||||||
|
ctime7: 0
|
||||||
|
atime0: 0
|
||||||
|
atime1: 65535
|
||||||
|
atime2: 0
|
||||||
|
atime3: 0
|
||||||
|
atime4: 0
|
||||||
|
atime5: 0
|
||||||
|
atime6: 0
|
||||||
|
atime7: 0
|
||||||
|
m_Mode: 0
|
||||||
|
m_ColorSpace: 0
|
||||||
|
m_NumColorKeys: 2
|
||||||
|
m_NumAlphaKeys: 2
|
||||||
|
m_CornerGradientColors:
|
||||||
|
- {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
m_Rotation: 0
|
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2ed2e7ebc07a3ba4595dd742b352f65b
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -2,13 +2,14 @@
|
|||||||
using GameBase;
|
using GameBase;
|
||||||
using GameLogic.Data.Luban;
|
using GameLogic.Data.Luban;
|
||||||
using GameLogic.Data.So;
|
using GameLogic.Data.So;
|
||||||
|
using TMPro;
|
||||||
|
|
||||||
namespace GameLogic
|
namespace GameLogic
|
||||||
{
|
{
|
||||||
public class DataSystem : BaseSystem<DataSystem>
|
public class DataSystem : BaseSystem<DataSystem>
|
||||||
{
|
{
|
||||||
private List<ISingleton> _datas;
|
private List<ISingleton> _datas;
|
||||||
|
|
||||||
public RuntimeDataMgr RunTimeData => RuntimeDataMgr.Instance;
|
public RuntimeDataMgr RunTimeData => RuntimeDataMgr.Instance;
|
||||||
public override bool OnInit()
|
public override bool OnInit()
|
||||||
{
|
{
|
||||||
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 674ace7cbe6946f4e8607fbcf8de8c83
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,62 @@
|
|||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
using DG.Tweening;
|
||||||
|
using MPUIKIT;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using TEngine;
|
||||||
|
using TMPro;
|
||||||
|
|
||||||
|
namespace GameLogic
|
||||||
|
{
|
||||||
|
[Window(UILayer.UI)]
|
||||||
|
class UIWidget_NetLoad : UIWidget
|
||||||
|
{
|
||||||
|
#region 脚本工具生成的代码
|
||||||
|
private MPImage m_mpimgProgress;
|
||||||
|
private TextMeshProUGUI m_tmptext;
|
||||||
|
protected override void ScriptGenerator()
|
||||||
|
{
|
||||||
|
m_mpimgProgress = FindChildComponent<MPImage>("m_mpimgProgress");
|
||||||
|
m_tmptext = FindChildComponent<TextMeshProUGUI>("m_mpimgProgress/m_tmptext");
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region 事件
|
||||||
|
|
||||||
|
protected override void OnCreate()
|
||||||
|
{
|
||||||
|
base.OnCreate();
|
||||||
|
PlayProgressAnimation();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PlayProgressAnimation()
|
||||||
|
{
|
||||||
|
// 重置进度条
|
||||||
|
m_mpimgProgress.fillAmount = 0;
|
||||||
|
|
||||||
|
// 创建循环动画,使用SetLoops实现无限循环
|
||||||
|
m_mpimgProgress.DOFillAmount(1, 2)
|
||||||
|
.SetEase(Ease.Linear)
|
||||||
|
.SetLoops(-1, LoopType.Restart);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnUpdate()
|
||||||
|
{
|
||||||
|
base.OnUpdate();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
public void SetUp(string text)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnDestroy()
|
||||||
|
{
|
||||||
|
base.OnDestroy();
|
||||||
|
m_mpimgProgress.DOKill();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 844e2934a3a5f26498278503920f1332
|
@ -18,6 +18,9 @@ namespace GameLogic
|
|||||||
private Button m_btnRegister;
|
private Button m_btnRegister;
|
||||||
private Button m_btnLogin;
|
private Button m_btnLogin;
|
||||||
private Button m_btnReturn;
|
private Button m_btnReturn;
|
||||||
|
|
||||||
|
|
||||||
|
public UIWidget_NetLoad m_loadWidget;
|
||||||
protected override void ScriptGenerator()
|
protected override void ScriptGenerator()
|
||||||
{
|
{
|
||||||
m_tmpinputAccount = FindChildComponent<TMP_InputField>("InputGroup/m_tmpinputAccount");
|
m_tmpinputAccount = FindChildComponent<TMP_InputField>("InputGroup/m_tmpinputAccount");
|
||||||
@ -36,6 +39,7 @@ namespace GameLogic
|
|||||||
{
|
{
|
||||||
await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
|
|
||||||
|
CreateLoadWidget();
|
||||||
var username = m_tmpinputAccount.text;
|
var username = m_tmpinputAccount.text;
|
||||||
var password = m_tmpinputPwd.text;
|
var password = m_tmpinputPwd.text;
|
||||||
var serverip = ServerAddressDataConfig.GetAuthenticationServer(username);
|
var serverip = ServerAddressDataConfig.GetAuthenticationServer(username);
|
||||||
@ -47,6 +51,7 @@ namespace GameLogic
|
|||||||
username = string.Empty;
|
username = string.Empty;
|
||||||
password = string.Empty;
|
password = string.Empty;
|
||||||
Log.Warning($"注册失败,错误码:{errorMessage}");
|
Log.Warning($"注册失败,错误码:{errorMessage}");
|
||||||
|
CloseLoadWidget();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
var code = await GameNetSystem.Instance.SendCommand(serverip,ECommandType.Register,new object[]{username,password});
|
var code = await GameNetSystem.Instance.SendCommand(serverip,ECommandType.Register,new object[]{username,password});
|
||||||
@ -56,16 +61,19 @@ namespace GameLogic
|
|||||||
username = string.Empty;
|
username = string.Empty;
|
||||||
password = string.Empty;
|
password = string.Empty;
|
||||||
Log.Warning($"注册失败,错误码:{errorMessage}");
|
Log.Warning($"注册失败,错误码:{errorMessage}");
|
||||||
|
CloseLoadWidget();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
username = string.Empty;
|
username = string.Empty;
|
||||||
password = string.Empty;
|
password = string.Empty;
|
||||||
|
CloseLoadWidget();
|
||||||
Log.Warning("注册成功");
|
Log.Warning("注册成功");
|
||||||
|
|
||||||
}
|
}
|
||||||
private async UniTaskVoid OnClickLoginBtn()
|
private async UniTaskVoid OnClickLoginBtn()
|
||||||
{
|
{
|
||||||
await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
|
CreateLoadWidget();
|
||||||
|
|
||||||
var username = m_tmpinputAccount.text;
|
var username = m_tmpinputAccount.text;
|
||||||
var password = m_tmpinputPwd.text;
|
var password = m_tmpinputPwd.text;
|
||||||
@ -77,6 +85,7 @@ namespace GameLogic
|
|||||||
username = string.Empty;
|
username = string.Empty;
|
||||||
password = string.Empty;
|
password = string.Empty;
|
||||||
Log.Warning($"登录失败,错误码:{errorMessage}");
|
Log.Warning($"登录失败,错误码:{errorMessage}");
|
||||||
|
CloseLoadWidget();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
var result = await GameNetSystem.Instance.SendRequestMultipleDataCommand(serverip,ECommandType.Login,new object[]{username,password});
|
var result = await GameNetSystem.Instance.SendRequestMultipleDataCommand(serverip,ECommandType.Login,new object[]{username,password});
|
||||||
@ -86,6 +95,7 @@ namespace GameLogic
|
|||||||
username = string.Empty;
|
username = string.Empty;
|
||||||
password = string.Empty;
|
password = string.Empty;
|
||||||
Log.Warning($"登录失败,错误码:{errorMessage}");
|
Log.Warning($"登录失败,错误码:{errorMessage}");
|
||||||
|
CloseLoadWidget();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if(result.data==null && result.data.Length == 0) return;
|
if(result.data==null && result.data.Length == 0) return;
|
||||||
@ -99,6 +109,7 @@ namespace GameLogic
|
|||||||
{
|
{
|
||||||
errorMessage = GameErrorCode.GetErrorMessage(code);
|
errorMessage = GameErrorCode.GetErrorMessage(code);
|
||||||
Log.Warning($"登录码:{errorMessage}");
|
Log.Warning($"登录码:{errorMessage}");
|
||||||
|
CloseLoadWidget();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
var accountInfo = await GameNetSystem.Instance.SendRequestMultipleDataCommand(jwtPayload.gateAddress,ECommandType.GetGameAccountInfo,new object[]
|
var accountInfo = await GameNetSystem.Instance.SendRequestMultipleDataCommand(jwtPayload.gateAddress,ECommandType.GetGameAccountInfo,new object[]
|
||||||
@ -115,6 +126,8 @@ namespace GameLogic
|
|||||||
/*username = string.Empty;
|
/*username = string.Empty;
|
||||||
password = string.Empty;*/
|
password = string.Empty;*/
|
||||||
DataSystem.Instance.RunTimeData.Login._jwtPayload = jwtPayload;
|
DataSystem.Instance.RunTimeData.Login._jwtPayload = jwtPayload;
|
||||||
|
CloseLoadWidget();
|
||||||
|
|
||||||
Log.Warning("登录成功");
|
Log.Warning("登录成功");
|
||||||
}
|
}
|
||||||
private async UniTaskVoid OnClickReturnBtn()
|
private async UniTaskVoid OnClickReturnBtn()
|
||||||
@ -123,6 +136,19 @@ namespace GameLogic
|
|||||||
GameEvent.Get<IEventMode>().ChangeMode(EPlayMode.Default);
|
GameEvent.Get<IEventMode>().ChangeMode(EPlayMode.Default);
|
||||||
await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
private void CreateLoadWidget()
|
||||||
|
{
|
||||||
|
m_loadWidget = CreateWidgetByType<UIWidget_NetLoad>(transform);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CloseLoadWidget()
|
||||||
|
{
|
||||||
|
m_loadWidget?.Destroy();
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -16,6 +16,8 @@ namespace GameLogic
|
|||||||
#region 脚本工具生成的代码
|
#region 脚本工具生成的代码
|
||||||
private TMP_InputField m_tmpinputUpdateName;
|
private TMP_InputField m_tmpinputUpdateName;
|
||||||
private Button m_btnConfirm;
|
private Button m_btnConfirm;
|
||||||
|
|
||||||
|
private UIWidget m_loadWidget;
|
||||||
protected override void ScriptGenerator()
|
protected override void ScriptGenerator()
|
||||||
{
|
{
|
||||||
m_tmpinputUpdateName = FindChildComponent<TMP_InputField>("InputGroup/m_tmpinputUpdateName");
|
m_tmpinputUpdateName = FindChildComponent<TMP_InputField>("InputGroup/m_tmpinputUpdateName");
|
||||||
@ -28,10 +30,12 @@ namespace GameLogic
|
|||||||
private async UniTaskVoid OnClickConfirmBtn()
|
private async UniTaskVoid OnClickConfirmBtn()
|
||||||
{
|
{
|
||||||
await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
|
CreateLoadWidget();
|
||||||
if (string.IsNullOrEmpty(m_tmpinputUpdateName.text) || m_tmpinputUpdateName.text.Length < 6)
|
if (string.IsNullOrEmpty(m_tmpinputUpdateName.text) || m_tmpinputUpdateName.text.Length < 6)
|
||||||
{
|
{
|
||||||
Log.Info("输入的名称不能为空,且长度不能小于6个字符");
|
Log.Info("输入的名称不能为空,且长度不能小于6个字符");
|
||||||
m_tmpinputUpdateName.text = "";
|
m_tmpinputUpdateName.text = "";
|
||||||
|
CloseLoadWidget();
|
||||||
return; // 输入为空或长度小于6时返回
|
return; // 输入为空或长度小于6时返回
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -41,6 +45,7 @@ namespace GameLogic
|
|||||||
{
|
{
|
||||||
Log.Info("输入的名称不能包含特殊字符");
|
Log.Info("输入的名称不能包含特殊字符");
|
||||||
m_tmpinputUpdateName.text = "";
|
m_tmpinputUpdateName.text = "";
|
||||||
|
CloseLoadWidget();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -56,6 +61,8 @@ namespace GameLogic
|
|||||||
if (result != GameErrorCode.GateUpdateGameNameSuccess)
|
if (result != GameErrorCode.GateUpdateGameNameSuccess)
|
||||||
{
|
{
|
||||||
Log.Info("修改用户名失败");
|
Log.Info("修改用户名失败");
|
||||||
|
CloseLoadWidget();
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var accountInfo = await GameNetSystem.Instance.SendRequestMultipleDataCommand(gateAddress,
|
var accountInfo = await GameNetSystem.Instance.SendRequestMultipleDataCommand(gateAddress,
|
||||||
@ -69,10 +76,22 @@ namespace GameLogic
|
|||||||
GameEvent.Get<IEventUpdateGameUserInfo>().GetAndUpdateUserInfo(gameAccountInfo.GameName);
|
GameEvent.Get<IEventUpdateGameUserInfo>().GetAndUpdateUserInfo(gameAccountInfo.GameName);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CloseLoadWidget();
|
||||||
Close();
|
Close();
|
||||||
// 输入有效,执行其他逻辑
|
// 输入有效,执行其他逻辑
|
||||||
Log.Info("输入有效");
|
Log.Info("输入有效");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void CreateLoadWidget()
|
||||||
|
{
|
||||||
|
m_loadWidget = CreateWidgetByType<UIWidget_NetLoad>(transform);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CloseLoadWidget()
|
||||||
|
{
|
||||||
|
m_loadWidget?.Destroy();
|
||||||
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1361,6 +1361,10 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 553327091}
|
m_TransformParent: {fileID: 553327091}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
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|
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m_ExpandedIDs: 00000000720601007406010076060100780601007a0601007c0601007e06010080060100820601008406010086060100880601008a0601008c0601008e06010090060100920601009406010096060100980601009a0601009c060100
|
||||||
|
m_RenameOverlay:
|
||||||
|
m_UserAcceptedRename: 0
|
||||||
|
m_Name:
|
||||||
|
m_OriginalName:
|
||||||
|
m_EditFieldRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 0
|
||||||
|
height: 0
|
||||||
|
m_UserData: 0
|
||||||
|
m_IsWaitingForDelay: 0
|
||||||
|
m_IsRenaming: 0
|
||||||
|
m_OriginalEventType: 11
|
||||||
|
m_IsRenamingFilename: 1
|
||||||
|
m_TrimLeadingAndTrailingWhitespace: 0
|
||||||
|
m_ClientGUIView: {fileID: 14}
|
||||||
|
m_SearchString:
|
||||||
|
m_CreateAssetUtility:
|
||||||
|
m_EndAction: {fileID: 0}
|
||||||
|
m_InstanceID: 0
|
||||||
|
m_Path:
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_ResourceFile:
|
||||||
|
m_AssetTreeState:
|
||||||
|
scrollPos: {x: 0, y: 0}
|
||||||
|
m_SelectedIDs:
|
||||||
|
m_LastClickedID: 0
|
||||||
|
m_ExpandedIDs: 00000000720601007406010076060100780601007a0601007c0601007e06010080060100820601008406010086060100880601008a0601008c0601008e06010090060100920601009406010096060100980601009a0601009c060100
|
||||||
|
m_RenameOverlay:
|
||||||
|
m_UserAcceptedRename: 0
|
||||||
|
m_Name:
|
||||||
|
m_OriginalName:
|
||||||
|
m_EditFieldRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 0
|
||||||
|
height: 0
|
||||||
|
m_UserData: 0
|
||||||
|
m_IsWaitingForDelay: 0
|
||||||
|
m_IsRenaming: 0
|
||||||
|
m_OriginalEventType: 11
|
||||||
|
m_IsRenamingFilename: 1
|
||||||
|
m_TrimLeadingAndTrailingWhitespace: 0
|
||||||
|
m_ClientGUIView: {fileID: 0}
|
||||||
|
m_SearchString:
|
||||||
|
m_CreateAssetUtility:
|
||||||
|
m_EndAction: {fileID: 0}
|
||||||
|
m_InstanceID: 0
|
||||||
|
m_Path:
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_ResourceFile:
|
||||||
|
m_ListAreaState:
|
||||||
|
m_SelectedInstanceIDs:
|
||||||
|
m_LastClickedInstanceID: 0
|
||||||
|
m_HadKeyboardFocusLastEvent: 0
|
||||||
m_ExpandedInstanceIDs:
|
m_ExpandedInstanceIDs:
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
@ -1656,7 +1545,7 @@ MonoBehaviour:
|
|||||||
m_OriginalEventType: 11
|
m_OriginalEventType: 11
|
||||||
m_IsRenamingFilename: 1
|
m_IsRenamingFilename: 1
|
||||||
m_TrimLeadingAndTrailingWhitespace: 0
|
m_TrimLeadingAndTrailingWhitespace: 0
|
||||||
m_ClientGUIView: {fileID: 17}
|
m_ClientGUIView: {fileID: 14}
|
||||||
m_CreateAssetUtility:
|
m_CreateAssetUtility:
|
||||||
m_EndAction: {fileID: 0}
|
m_EndAction: {fileID: 0}
|
||||||
m_InstanceID: 0
|
m_InstanceID: 0
|
||||||
@ -1667,8 +1556,8 @@ MonoBehaviour:
|
|||||||
m_ScrollPosition: {x: 0, y: 0}
|
m_ScrollPosition: {x: 0, y: 0}
|
||||||
m_GridSize: 16
|
m_GridSize: 16
|
||||||
m_SkipHiddenPackages: 0
|
m_SkipHiddenPackages: 0
|
||||||
m_DirectoriesAreaWidth: 50
|
m_DirectoriesAreaWidth: 332
|
||||||
--- !u!114 &26
|
--- !u!114 &22
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user