From 2cc8b2e942b43a1c3f33f79b88cd69977a844439 Mon Sep 17 00:00:00 2001 From: SnowShow Date: Tue, 22 Apr 2025 15:46:53 +0800 Subject: [PATCH] =?UTF-8?q?=E8=84=9A=E6=9C=AC=E6=B7=BB=E5=8A=A0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- EintooAR/Assets/GameScripts/HotFix.meta | 8 + .../Assets/GameScripts/HotFix/GameBase.meta | 8 + .../HotFix/GameBase/BaseLogicSys.cs | 79 + .../HotFix/GameBase/BaseLogicSys.cs.meta | 3 + .../HotFix/GameBase/BehaviourSingleton.cs | 309 ++ .../GameBase/BehaviourSingleton.cs.meta | 3 + .../HotFix/GameBase/GameBase.asmdef | 17 + .../HotFix/GameBase/GameBase.asmdef.meta | 7 + .../GameScripts/HotFix/GameBase/ILogicSys.cs | 58 + .../HotFix/GameBase/ILogicSys.cs.meta | 3 + .../GameScripts/HotFix/GameBase/Singleton.cs | 59 + .../HotFix/GameBase/Singleton.cs.meta | 3 + .../HotFix/GameBase/SingletonBehaviour.cs | 111 + .../GameBase/SingletonBehaviour.cs.meta | 3 + .../HotFix/GameBase/SingletonSystem.cs | 141 + .../HotFix/GameBase/SingletonSystem.cs.meta | 3 + .../Assets/GameScripts/HotFix/GameLogic.meta | 8 + .../HotFix/GameLogic/AR Brochure.meta | 8 + .../HotFix/GameLogic/AR Brochure/Common.meta | 8 + .../GameLogic/AR Brochure/Common/AR.meta | 3 + .../AR Brochure/Common/AR/EARTrackType.cs | 11 + .../Common/AR/EARTrackType.cs.meta | 3 + .../GameLogic/AR Brochure/Common/AR/UI.meta | 8 + .../Common/AR/UI/UISlideExtension.cs | 39 + .../Common/AR/UI/UISlideExtension.cs.meta | 2 + .../AR Brochure/Common/AR/UI/Widget.meta | 8 + .../Common/AR/UI/Widget/UIWidgetGuide.cs | 38 + .../Common/AR/UI/Widget/UIWidgetGuide.cs.meta | 2 + .../Common/BoxColliderGenerator.cs | 200 ++ .../Common/BoxColliderGenerator.cs.meta | 11 + .../GameLogic/AR Brochure/Common/Data.meta | 8 + .../GameLogic/AR Brochure/Common/Data/AR.meta | 3 + .../AR Brochure/Common/Data/AR/CompanyData.cs | 50 + .../Common/Data/AR/CompanyData.cs.meta | 2 + .../AR Brochure/Common/Data/AR/JsonData.cs | 259 ++ .../Common/Data/AR/JsonData.cs.meta | 11 + .../AR Brochure/Common/Data/AR/ProjectData.cs | 43 + .../Common/Data/AR/ProjectData.cs.meta | 11 + .../AR Brochure/Common/Data/AR/SceneData.cs | 80 + .../Common/Data/AR/SceneData.cs.meta | 11 + .../AR Brochure/Common/Data/AR/Track.meta | 3 + .../Common/Data/AR/Track/TrackData.cs | 26 + .../Common/Data/AR/Track/TrackData.cs.meta | 3 + .../AR Brochure/Common/Data/Config.meta | 3 + .../Common/Data/Config/CompanyDataConfig.cs | 29 + .../Data/Config/CompanyDataConfig.cs.meta | 3 + .../Common/Data/Config/ProjectDataConfig.cs | 176 + .../Data/Config/ProjectDataConfig.cs.meta | 3 + .../Data/Config/SearhProjectDataConfig.cs | 0 .../Config/SearhProjectDataConfig.cs.meta | 2 + .../AR Brochure/Common/Data/Runtime.meta | 8 + .../Common/Data/Runtime/ARRuntimeData.cs | 10 + .../Common/Data/Runtime/ARRuntimeData.cs.meta | 2 + .../Runtime/ARTrackSingleImageRuntimeData.cs | 16 + .../ARTrackSingleImageRuntimeData.cs.meta | 3 + .../AR Brochure/Common/Data/Serializable.meta | 8 + .../Common/Data/Serializable/ARTrack.meta | 8 + .../Serializable/ARTrack/ImageTrackData.cs | 50 + .../ARTrack/ImageTrackData.cs.meta | 11 + .../Data/Serializable/CompanyUnitData.cs | 149 + .../Data/Serializable/CompanyUnitData.cs.meta | 3 + .../Common/Data/Serializable/JS.meta | 3 + .../JS/VueUpdatePlayerPosition.cs | 16 + .../JS/VueUpdatePlayerPosition.cs.meta | 3 + .../Common/Data/Serializable/SearchData.cs | 13 + .../Data/Serializable/SearchData.cs.meta | 11 + .../GameLogic/AR Brochure/Common/Enum.meta | 8 + .../GameLogic/AR Brochure/Common/Enum/AR.meta | 3 + .../AR Brochure/Common/Enum/AR/EARModel.cs | 9 + .../Common/Enum/AR/EARModel.cs.meta | 3 + .../GameLogic/AR Brochure/Common/Enum/Enum.cs | 12 + .../AR Brochure/Common/Enum/Enum.cs.meta | 11 + .../GameLogic/AR Brochure/Common/Enum/UI.meta | 3 + .../AR Brochure/Common/Enum/UI/EUIBottom.cs | 9 + .../Common/Enum/UI/EUIBottom.cs.meta | 3 + .../AR Brochure/Common/GameObjectFactory.cs | 19 + .../Common/GameObjectFactory.cs.meta | 3 + .../AR Brochure/Common/SceneModuleSystem.cs | 27 + .../Common/SceneModuleSystem.cs.meta | 11 + .../HotFix/GameLogic/AR Brochure/Core.meta | 8 + .../GameLogic/AR Brochure/Core/Actor.meta | 8 + .../Core/Actor/UIWorldVideoActor.cs | 73 + .../Core/Actor/UIWorldVideoActor.cs.meta | 2 + .../AR Brochure/Core/Controller.meta | 8 + .../Core/Controller/GltfImporterController.cs | 177 + .../Controller/GltfImporterController.cs.meta | 11 + .../GameLogic/AR Brochure/Core/Event.meta | 8 + .../Core/Event/ARBrochureHomeEventDefine.cs | 15 + .../Event/ARBrochureHomeEventDefine.cs.meta | 11 + .../AR Brochure/Core/Event/AREventDefine.cs | 14 + .../Core/Event/AREventDefine.cs.meta | 11 + .../Core/Event/ActorEventDefine.cs | 13 + .../Core/Event/ActorEventDefine.cs.meta | 11 + .../Core/Event/DownlandEventDefined.cs | 9 + .../Core/Event/DownlandEventDefined.cs.meta | 3 + .../AR Brochure/Core/Event/Load.meta | 8 + .../AR Brochure/Core/Event/Load/IEventLoad.cs | 13 + .../Core/Event/Load/IEventLoad.cs.meta | 2 + .../AR Brochure/Core/Event/LoadEventDefine.cs | 15 + .../Core/Event/LoadEventDefine.cs.meta | 11 + .../AR Brochure/Core/Event/Project.meta | 3 + .../Event/Project/UIProjectEventDefined.cs | 9 + .../Project/UIProjectEventDefined.cs.meta | 3 + .../GameLogic/AR Brochure/Core/Event/UI.meta | 3 + .../Core/Event/UI/IEventTrackImageLibrary.cs | 11 + .../Event/UI/IEventTrackImageLibrary.cs.meta | 2 + .../Core/Event/UI/IEventUIClosePlaceGuide.cs | 11 + .../Event/UI/IEventUIClosePlaceGuide.cs.meta | 2 + .../Event/UI/UIBottomSelectEventDefined.cs | 9 + .../UI/UIBottomSelectEventDefined.cs.meta | 3 + .../Core/Event/UI/UIEventCollect.cs | 11 + .../Core/Event/UI/UIEventCollect.cs.meta | 3 + .../Core/Event/UI/UISearchEventDefined.cs | 9 + .../Event/UI/UISearchEventDefined.cs.meta | 3 + .../GameLogic/AR Brochure/Core/Manager.meta | 8 + .../Core/Manager/ARTeacherSceneManager.cs | 9 + .../Manager/ARTeacherSceneManager.cs.meta | 2 + .../AR Brochure/Core/Manager/ARTrack.meta | 8 + .../Core/Manager/ARTrack/ARTrackManager.cs | 244 ++ .../Manager/ARTrack/ARTrackManager.cs.meta | 11 + .../Core/Manager/ARVirtualHumanManager.cs | 181 + .../Manager/ARVirtualHumanManager.cs.meta | 11 + .../Core/Manager/ARVirtualShowRoomManager.cs | 34 + .../Manager/ARVirtualShowRoomManager.cs.meta | 11 + .../AR Brochure/Core/Manager/Navigation.meta | 8 + .../Manager/Navigation/ARNavigationManager.cs | 16 + .../Navigation/ARNavigationManager.cs.meta | 11 + .../AR Brochure/Core/Manager/Place.meta | 8 + .../Place/ARModelScaleRotateManager.cs | 342 ++ .../Place/ARModelScaleRotateManager.cs.meta | 11 + .../Core/Manager/Place/ARPlacedManager.cs | 622 ++++ .../Manager/Place/ARPlacedManager.cs.meta | 11 + .../Manager/Place/ARTouchHandlerManager.cs | 186 + .../Place/ARTouchHandlerManager.cs.meta | 11 + .../AR Brochure/Core/Manager/Screen.meta | 8 + .../Screen/SetPlatformResolutionManager.cs | 92 + .../SetPlatformResolutionManager.cs.meta | 2 + .../AR Brochure/Core/ScriptableObject.meta | 8 + .../ScriptableObject/FourTopProjectDataSO.cs | 24 + .../FourTopProjectDataSO.cs.meta | 11 + .../Core/ScriptableObject/Location.meta | 8 + .../GameLogic/AR Brochure/Core/System.meta | 8 + .../Core/System/ARBrochureHomeSystem.cs | 80 + .../Core/System/ARBrochureHomeSystem.cs.meta | 11 + .../Core/System/ARPlacedSceneSystem.cs | 52 + .../Core/System/ARPlacedSceneSystem.cs.meta | 11 + .../Core/System/ARTeacherSystem.cs | 90 + .../Core/System/ARTeacherSystem.cs.meta | 3 + .../AR Brochure/Core/System/ARTrackSystem.cs | 42 + .../Core/System/ARTrackSystem.cs.meta | 3 + .../Core/System/ARVirtualHumanSceneSystem.cs | 47 + .../System/ARVirtualHumanSceneSystem.cs.meta | 11 + .../Core/System/ARVitrualShowSceneSystem.cs | 86 + .../System/ARVitrualShowSceneSystem.cs.meta | 11 + .../AR Brochure/Core/System/Android.meta | 8 + .../Core/System/Android/ApkInstallerSystem.cs | 269 ++ .../System/Android/ApkInstallerSystem.cs.meta | 2 + .../AR Brochure/Core/System/Base.meta | 8 + .../Core/System/Base/SaveDataSystem.cs | 171 + .../Core/System/Base/SaveDataSystem.cs.meta | 11 + .../Core/System/Base/StageSystem.cs | 34 + .../Core/System/Base/StageSystem.cs.meta | 3 + .../Core/System/CompanyDataConfigSystem.cs | 281 ++ .../System/CompanyDataConfigSystem.cs.meta | 3 + .../Core/System/DataConfigSystem.cs | 54 + .../Core/System/DataConfigSystem.cs.meta | 3 + .../HotFix/GameLogic/AR Brochure/Core/UI.meta | 8 + .../AR Brochure/Core/UI/ARPlace.meta | 8 + .../Core/UI/ARPlace/UIWidgetPlaceModel.cs | 41 + .../UI/ARPlace/UIWidgetPlaceModel.cs.meta | 11 + .../Core/UI/ARPlace/UIWindARPlacedExample.cs | 129 + .../UI/ARPlace/UIWindARPlacedExample.cs.meta | 11 + .../AR Brochure/Core/UI/ARPlace/Widget.meta | 8 + .../UI/ARPlace/Widget/UIWidgetPlaceGuide.cs | 46 + .../ARPlace/Widget/UIWidgetPlaceGuide.cs.meta | 2 + .../AR Brochure/Core/UI/ARTrack.meta | 8 + .../Core/UI/ARTrack/UIWinTrackImageLibrary.cs | 195 ++ .../UI/ARTrack/UIWinTrackImageLibrary.cs.meta | 2 + .../Core/UI/ARTrack/UIWindARTrace.cs | 79 + .../Core/UI/ARTrack/UIWindARTrace.cs.meta | 11 + .../Core/UI/ARTrack/UIWindTraceLibrary.cs | 133 + .../UI/ARTrack/UIWindTraceLibrary.cs.meta | 11 + .../AR Brochure/Core/UI/ARTrack/Widget.meta | 8 + .../UI/ARTrack/Widget/UIARTrackScrollView.cs | 370 ++ .../Widget/UIARTrackScrollView.cs.meta | 2 + .../UI/ARTrack/Widget/UIWidgetTrackCard.cs | 32 + .../ARTrack/Widget/UIWidgetTrackCard.cs.meta | 11 + .../ARTrack/Widget/UIWidgetTrackImageIcon.cs | 49 + .../Widget/UIWidgetTrackImageIcon.cs.meta | 2 + .../AR Brochure/Core/UI/ARVirtualHuman.meta | 8 + .../UIWidgetARVirtualHumanModel.cs | 41 + .../UIWidgetARVirtualHumanModel.cs.meta | 11 + .../UI/ARVirtualHuman/UIWindARVirtualHuman.cs | 99 + .../UIWindARVirtualHuman.cs.meta | 11 + .../GameLogic/AR Brochure/Core/UI/Bottom.meta | 3 + .../Core/UI/Bottom/UIBottomSelectBox.cs | 130 + .../Core/UI/Bottom/UIBottomSelectBox.cs.meta | 11 + .../AR Brochure/Core/UI/Collect.meta | 8 + .../AR Brochure/Core/UI/Collect/Scroller.meta | 8 + .../Core/UI/Collect/Scroller/OSA.meta | 8 + .../OSA/CollectHorizontalListAdapter.cs | 324 ++ .../OSA/CollectHorizontalListAdapter.cs.meta | 11 + .../OSA/CollectScrollViewGridAdapter.cs | 236 ++ .../OSA/CollectScrollViewGridAdapter.cs.meta | 11 + .../OSA/UICollectWinScrollListAdapter.cs | 442 +++ .../OSA/UICollectWinScrollListAdapter.cs.meta | 11 + .../OSA/UIComCompanyScrollListAdapter.cs | 356 ++ .../OSA/UIComCompanyScrollListAdapter.cs.meta | 11 + .../Core/UI/Collect/UIWinCollectAllCompany.cs | 93 + .../UI/Collect/UIWinCollectAllCompany.cs.meta | 11 + .../AR Brochure/Core/UI/Collect/Widget.meta | 8 + .../UI/Collect/Widget/UIWidgetCollectPop.cs | 46 + .../Collect/Widget/UIWidgetCollectPop.cs.meta | 11 + .../AR Brochure/Core/UI/Company.meta | 8 + .../Core/UI/Company/UIQueryRankAllCompany.cs | 180 + .../UI/Company/UIQueryRankAllCompany.cs.meta | 11 + .../AR Brochure/Core/UI/Component.meta | 8 + .../AR Brochure/Core/UI/Component/Home.meta | 3 + .../Home/UIWidgetComARCompanyExample.cs | 102 + .../Home/UIWidgetComARCompanyExample.cs.meta | 11 + .../Home/UIWidgetComARProjectExample.cs | 85 + .../Home/UIWidgetComARProjectExample.cs.meta | 11 + .../Core/UI/Component/Project.meta | 3 + .../Project/UIWidgetComSelectCharacter.cs | 59 + .../UIWidgetComSelectCharacter.cs.meta | 11 + .../Project/UIWidgetComSelectScene.cs | 150 + .../Project/UIWidgetComSelectScene.cs.meta | 11 + .../Component/UIComPositioningScrollView.cs | 64 + .../UIComPositioningScrollView.cs.meta | 11 + .../UI/Component/UIScrollViewExtension.cs | 74 + .../Component/UIScrollViewExtension.cs.meta | 2 + .../Component/UIWidgetComChildScrollView.cs | 241 ++ .../UIWidgetComChildScrollView.cs.meta | 11 + .../Component/UIWidgetCombtnSelectCompany.cs | 104 + .../UIWidgetCombtnSelectCompany.cs.meta | 11 + .../Core/UI/Component/UIWidgetComponent.cs | 81 + .../UI/Component/UIWidgetComponent.cs.meta | 11 + .../AR Brochure/Core/UI/Component/Widget.meta | 8 + .../UI/Component/Widget/UIWidgetSearch.cs | 75 + .../Component/Widget/UIWidgetSearch.cs.meta | 11 + .../AR Brochure/Core/UI/Joystick.meta | 8 + .../AR Brochure/Core/UI/Joystick/Base.meta | 9 + .../Core/UI/Joystick/Base/Joystick.cs | 165 + .../Core/UI/Joystick/Base/Joystick.cs.meta | 11 + .../Core/UI/Joystick/Joysticks.meta | 9 + .../UI/Joystick/Joysticks/DynamicJoystick.cs | 41 + .../Joysticks/DynamicJoystick.cs.meta | 11 + .../UI/Joystick/Joysticks/FixedJoystick.cs | 8 + .../Joystick/Joysticks/FixedJoystick.cs.meta | 11 + .../UI/Joystick/Joysticks/FloatingJoystick.cs | 26 + .../Joysticks/FloatingJoystick.cs.meta | 11 + .../UI/Joystick/Joysticks/VariableJoystick.cs | 63 + .../Joysticks/VariableJoystick.cs.meta | 11 + .../GameLogic/AR Brochure/Core/UI/Load.meta | 3 + .../AR Brochure/Core/UI/Load/UIInit.cs | 51 + .../AR Brochure/Core/UI/Load/UIInit.cs.meta | 11 + .../Core/UI/Load/UILoadInstallApkUpdate.cs | 56 + .../UI/Load/UILoadInstallApkUpdate.cs.meta | 2 + .../Core/UI/Load/UITransitionLoad.cs | 72 + .../Core/UI/Load/UITransitionLoad.cs.meta | 11 + .../AR Brochure/Core/UI/Load/UIUnloadScene.cs | 49 + .../Core/UI/Load/UIUnloadScene.cs.meta | 11 + .../AR Brochure/Core/UI/Project.meta | 3 + .../Core/UI/Project/UIARBrochureProject.cs | 290 ++ .../UI/Project/UIARBrochureProject.cs.meta | 11 + .../UI/Project/UIARBrochureSelectCharacter.cs | 193 ++ .../UIARBrochureSelectCharacter.cs.meta | 11 + .../UI/Project/UIARBrochureSelectScene.cs | 204 ++ .../Project/UIARBrochureSelectScene.cs.meta | 11 + .../GameLogic/AR Brochure/Core/UI/Search.meta | 8 + .../AR Brochure/Core/UI/Search/Com.meta | 8 + .../Core/UI/Search/Com/UIMobileKeyboard.cs | 94 + .../UI/Search/Com/UIMobileKeyboard.cs.meta | 2 + .../Core/UI/Search/UIARSearchCompany.cs | 170 + .../Core/UI/Search/UIARSearchCompany.cs.meta | 11 + .../Core/UI/Search/UISearchScrollView.cs | 141 + .../Core/UI/Search/UISearchScrollView.cs.meta | 11 + .../Core/UI/Search/UIWidgetSearchItem.cs | 73 + .../Core/UI/Search/UIWidgetSearchItem.cs.meta | 11 + .../AR Brochure/Core/UI/SelfMain.meta | 8 + .../Core/UI/SelfMain/UIARselfWin.cs | 73 + .../Core/UI/SelfMain/UIARselfWin.cs.meta | 11 + .../AR Brochure/Core/UI/SelfMain/Widget.meta | 8 + .../SelfMain/Widget/UIChangeLanguageWidget.cs | 104 + .../Widget/UIChangeLanguageWidget.cs.meta | 2 + .../AR Brochure/Core/UI/StartGame.meta | 8 + .../Core/UI/StartGame/UIWinStartGame.cs | 39 + .../Core/UI/StartGame/UIWinStartGame.cs.meta | 2 + .../GameLogic/AR Brochure/Core/UI/Tip.meta | 8 + .../Core/UI/Tip/UIWindowPrivateTip.cs | 30 + .../Core/UI/Tip/UIWindowPrivateTip.cs.meta | 2 + .../GameLogic/AR Brochure/Core/UI/Touch.meta | 8 + .../Core/UI/Touch/FixedTouchField.cs | 66 + .../Core/UI/Touch/FixedTouchField.cs.meta | 11 + .../AR Brochure/Core/UI/UIARBrochureHome.cs | 251 ++ .../Core/UI/UIARBrochureHome.cs.meta | 11 + .../AR Brochure/Core/UI/UIARManager.cs | 41 + .../AR Brochure/Core/UI/UIARManager.cs.meta | 11 + .../AR Brochure/Core/UI/UIAdaptaion.meta | 8 + .../Core/UI/UIAdaptaion/Orientation.meta | 8 + .../Orientation/ScreenOrientation.cs | 66 + .../Orientation/ScreenOrientation.cs.meta | 11 + .../GameLogic/AR Brochure/Core/UI/UIHome.cs | 62 + .../AR Brochure/Core/UI/UIHome.cs.meta | 11 + .../Core/UI/UIVirtualShowRoomManager.cs | 64 + .../Core/UI/UIVirtualShowRoomManager.cs.meta | 11 + .../GameLogic/AR Brochure/Interface.meta | 8 + .../AR Brochure/Interface/Event.meta | 8 + .../AR Brochure/Interface/Event/IARHandler.cs | 15 + .../Interface/Event/IARHandler.cs.meta | 11 + .../Interface/Event/IPlayerController.cs | 19 + .../Interface/Event/IPlayerController.cs.meta | 11 + .../HotFix/GameLogic/AR Brochure/Misc.meta | 8 + .../AR Brochure/Misc/EntityARModel.cs | 240 ++ .../AR Brochure/Misc/EntityARModel.cs.meta | 11 + .../GameLogic/AR Brochure/Misc/ErrorCode.cs | 12 + .../AR Brochure/Misc/ErrorCode.cs.meta | 11 + .../AR Brochure/Misc/MonoBehaviorSingleton.cs | 67 + .../Misc/MonoBehaviorSingleton.cs.meta | 11 + .../GameLogic/AR Brochure/Misc/ToolEntity.cs | 49 + .../AR Brochure/Misc/ToolEntity.cs.meta | 11 + .../HotFix/GameLogic/AR Brochure/Setting.meta | 8 + .../AR Brochure/Setting/AnimationSetting.cs | 20 + .../Setting/AnimationSetting.cs.meta | 11 + .../AR Brochure/Setting/Company.meta | 8 + .../Setting/Company/SettingCompanyData.cs | 12 + .../Company/SettingCompanyData.cs.meta | 2 + .../Setting/HttpPostDataSetting.cs | 13 + .../Setting/HttpPostDataSetting.cs.meta | 3 + .../AR Brochure/Setting/Languages.meta | 3 + .../Setting/Languages/LanguagesSetting.cs | 15 + .../Languages/LanguagesSetting.cs.meta | 3 + .../AR Brochure/Setting/ScenesSetting.cs | 28 + .../AR Brochure/Setting/ScenesSetting.cs.meta | 11 + .../GameLogic/AR Brochure/Setting/UI.meta | 8 + .../Setting/UI/UICollectSetting.cs | 13 + .../Setting/UI/UICollectSetting.cs.meta | 3 + .../AR Brochure/Setting/UI/UISearchSetting.cs | 12 + .../Setting/UI/UISearchSetting.cs.meta | 11 + .../AR Brochure/Setting/WebSettings.cs | 42 + .../AR Brochure/Setting/WebSettings.cs.meta | 3 + .../HotFix/GameLogic/AR Brochure/Test.meta | 8 + .../GameLogic/AR Brochure/Test/TestJson.cs | 27 + .../AR Brochure/Test/TestJson.cs.meta | 11 + .../HotFix/GameLogic/AR Brochure/Utility.meta | 8 + .../GameLogic/AR Brochure/Utility/New.meta | 3 + .../AR Brochure/Utility/New/Image.meta | 3 + .../Utility/New/Image/ImageUtility.cs | 48 + .../Utility/New/Image/ImageUtility.cs.meta | 3 + .../Utility/New/JsonHttpUtility.cs | 86 + .../Utility/New/JsonHttpUtility.cs.meta | 2 + .../AR Brochure/Utility/New/Mobile.meta | 8 + .../Utility/New/Mobile/MobileBaseUtility.cs | 17 + .../New/Mobile/MobileBaseUtility.cs.meta | 3 + .../Mobile/MobileGalleryPermissionUtility.cs | 59 + .../MobileGalleryPermissionUtility.cs.meta | 2 + .../GameLogic/AR Brochure/Utility/Old.meta | 3 + .../GameLogic/AR Brochure/Utility/Old/AR.meta | 8 + .../Utility/Old/AR/ARPlaneDebugVisualizer.cs | 148 + .../Old/AR/ARPlaneDebugVisualizer.cs.meta | 2 + .../AR Brochure/Utility/Old/External.meta | 8 + .../Utility/Old/External/UIWindowsExternal.cs | 15 + .../Old/External/UIWindowsExternal.cs.meta | 11 + .../Utility/Old/FlowLayoutGroup.cs | 161 + .../Utility/Old/FlowLayoutGroup.cs.meta | 11 + .../AR Brochure/Utility/Old/Http.meta | 3 + .../Utility/Old/Http/LifecycleSafeTool.cs | 75 + .../Old/Http/LifecycleSafeTool.cs.meta | 3 + .../AR Brochure/Utility/Old/HttpHandleTool.cs | 348 ++ .../Utility/Old/HttpHandleTool.cs.meta | 11 + .../GameLogic/AR Brochure/Utility/Old/JS.meta | 3 + .../AR Brochure/Utility/Old/JS/JsUtil.cs | 20 + .../AR Brochure/Utility/Old/JS/JsUtil.cs.meta | 3 + .../AR Brochure/Utility/Old/JsonHandleTool.cs | 40 + .../Utility/Old/JsonHandleTool.cs.meta | 11 + .../AR Brochure/Utility/Old/MathUtil.cs | 14 + .../AR Brochure/Utility/Old/MathUtil.cs.meta | 3 + .../AR Brochure/Utility/Old/Permission.meta | 8 + .../Permission/CameraPermissionRequester.cs | 20 + .../CameraPermissionRequester.cs.meta | 2 + .../GameScripts/HotFix/GameLogic/Common.meta | 3 + .../HotFix/GameLogic/Common/CodeTypes.meta | 3 + .../Common/CodeTypes/BaseAttribute.cs | 11 + .../Common/CodeTypes/BaseAttribute.cs.meta | 3 + .../GameLogic/Common/CodeTypes/CodeTypes.cs | 75 + .../Common/CodeTypes/CodeTypes.cs.meta | 3 + .../Common/CodeTypes/UnOrderMultiMapSet.cs | 80 + .../CodeTypes/UnOrderMultiMapSet.cs.meta | 3 + .../HotFix/GameLogic/Common/RedNote.meta | 8 + .../Common/RedNote/RedNoteBehaviour.cs | 189 ++ .../Common/RedNote/RedNoteBehaviour.cs.meta | 3 + .../Common/RedNote/RedNoteCheckMgr.cs | 85 + .../Common/RedNote/RedNoteCheckMgr.cs.meta | 3 + .../GameLogic/Common/RedNote/RedNoteMgr.cs | 669 ++++ .../Common/RedNote/RedNoteMgr.cs.meta | 3 + .../Common/RedNote/RedNoteValueItem.cs | 159 + .../Common/RedNote/RedNoteValueItem.cs.meta | 3 + .../GameLogic/Common/RedNote/RedNoteWidget.cs | 57 + .../Common/RedNote/RedNoteWidget.cs.meta | 3 + .../HotFix/GameLogic/Common/Shader.meta | 8 + .../Common/Shader/ActorShaderGroup.cs | 49 + .../Common/Shader/ActorShaderGroup.cs.meta | 3 + .../GameLogic/Common/Shader/ActorShaderMgr.cs | 117 + .../Common/Shader/ActorShaderMgr.cs.meta | 3 + .../HotFix/GameLogic/Common/Shader/TShader.cs | 154 + .../GameLogic/Common/Shader/TShader.cs.meta | 3 + .../HotFix/GameLogic/Common/UI.meta | 8 + .../GameLogic/Common/UI/SuperScrollView.meta | 3 + .../Common/UI/SuperScrollView/Scripts.meta | 8 + .../UI/SuperScrollView/Scripts/Common.meta | 8 + .../Scripts/Common/ClickEventListener.cs | 84 + .../Scripts/Common/ClickEventListener.cs.meta | 11 + .../Scripts/Common/CommonDefine.cs | 86 + .../Scripts/Common/CommonDefine.cs.meta | 12 + .../Scripts/Common/ItemPosMgr.cs | 326 ++ .../Scripts/Common/ItemPosMgr.cs.meta | 11 + .../UI/SuperScrollView/Scripts/GridView.meta | 8 + .../Scripts/GridView/GridItemGroup.cs | 173 + .../Scripts/GridView/GridItemGroup.cs.meta | 12 + .../Scripts/GridView/LoopGridItemPool.cs | 113 + .../Scripts/GridView/LoopGridItemPool.cs.meta | 12 + .../Scripts/GridView/LoopGridView.cs | 2019 +++++++++++ .../Scripts/GridView/LoopGridView.cs.meta | 12 + .../Scripts/GridView/LoopGridViewItem.cs | 184 + .../Scripts/GridView/LoopGridViewItem.cs.meta | 12 + .../UI/SuperScrollView/Scripts/ListView.meta | 8 + .../Scripts/ListView/LoopListView.cs | 3022 +++++++++++++++++ .../Scripts/ListView/LoopListView.cs.meta | 11 + .../Scripts/ListView/LoopListViewItem.cs | 216 ++ .../Scripts/ListView/LoopListViewItem.cs.meta | 11 + .../GameLogic/Common/UI/SwitchPage.meta | 3 + .../Common/UI/SwitchPage/ChildPageBase.cs | 71 + .../UI/SwitchPage/ChildPageBase.cs.meta | 3 + .../Common/UI/SwitchPage/SwitchPageMgr.cs | 457 +++ .../UI/SwitchPage/SwitchPageMgr.cs.meta | 3 + .../Common/UI/SwitchPage/SwitchTabItem.cs | 263 ++ .../UI/SwitchPage/SwitchTabItem.cs.meta | 3 + .../GameLogic/Common/UI/UGUIExtension.meta | 3 + .../Common/UI/UGUIExtension/EmptyGraph.cs | 18 + .../UI/UGUIExtension/EmptyGraph.cs.meta | 3 + .../Common/UI/UGUIExtension/TScrollRect.cs | 138 + .../UI/UGUIExtension/TScrollRect.cs.meta | 3 + .../Common/UI/UGUIExtension/UIButtonSound.cs | 26 + .../UI/UGUIExtension/UIButtonSound.cs.meta | 3 + .../HotFix/GameLogic/Common/UI/UIEventItem.cs | 226 ++ .../GameLogic/Common/UI/UIEventItem.cs.meta | 3 + .../HotFix/GameLogic/Common/UI/Widget.meta | 3 + .../GameLogic/Common/UI/Widget/UIListBase.cs | 349 ++ .../Common/UI/Widget/UIListBase.cs.meta | 3 + .../Common/UI/Widget/UIListWidget.cs | 57 + .../Common/UI/Widget/UIListWidget.cs.meta | 3 + .../Common/UI/Widget/UILoopGridItemWidget.cs | 14 + .../UI/Widget/UILoopGridItemWidget.cs.meta | 3 + .../Common/UI/Widget/UILoopGridWidget.cs | 208 ++ .../Common/UI/Widget/UILoopGridWidget.cs.meta | 3 + .../Common/UI/Widget/UILoopItemWidget.cs | 14 + .../Common/UI/Widget/UILoopItemWidget.cs.meta | 3 + .../Common/UI/Widget/UILoopListViewWidget.cs | 94 + .../UI/Widget/UILoopListViewWidget.cs.meta | 3 + .../Common/UI/Widget/UILoopListWidget.cs | 225 ++ .../Common/UI/Widget/UILoopListWidget.cs.meta | 3 + .../GameScripts/HotFix/GameLogic/Event.meta | 3 + .../GameLogic/Event/EventInterfaceHelper.cs | 21 + .../Event/EventInterfaceHelper.cs.meta | 3 + .../Event/EventInterfaceImpAttribute.cs | 16 + .../Event/EventInterfaceImpAttribute.cs.meta | 3 + .../HotFix/GameLogic/Event/Interface.meta | 3 + .../Event/Interface/LogicEventInterface.meta | 3 + .../LogicEventInterface/IActorLogicEvent.cs | 38 + .../IActorLogicEvent.cs.meta | 3 + .../Event/Interface/UIEventInterface.meta | 3 + .../Interface/UIEventInterface/ILoginUI.cs | 17 + .../UIEventInterface/ILoginUI.cs.meta | 3 + .../Event/RegisterEventInterface_Logic.cs | 41 + .../RegisterEventInterface_Logic.cs.meta | 3 + .../Event/RegisterEventInterface_UI.cs | 41 + .../Event/RegisterEventInterface_UI.cs.meta | 3 + .../GameScripts/HotFix/GameLogic/GameApp.cs | 190 ++ .../HotFix/GameLogic/GameApp.cs.meta | 11 + .../GameLogic/GameApp_RegisterSystem.cs | 59 + .../GameLogic/GameApp_RegisterSystem.cs.meta | 3 + .../HotFix/GameLogic/GameLogic.asmdef | 57 + .../HotFix/GameLogic/GameLogic.asmdef.meta | 7 + .../GameLogic/OnEnterGameAppProcedure.cs | 13 + .../GameLogic/OnEnterGameAppProcedure.cs.meta | 3 + .../GameScripts/HotFix/GameLogic/RPG.meta | 8 + .../HotFix/GameLogic/RPG/BattleSystem.meta | 8 + .../RPG/BattleSystem/BattleSystem.cs | 32 + .../RPG/BattleSystem/BattleSystem.cs.meta | 3 + .../GameLogic/RPG/BattleSystem/Commom.meta | 3 + .../RPG/BattleSystem/Commom/Enum.meta | 3 + .../RPG/BattleSystem/Commom/Enum/Combat.meta | 3 + .../Commom/Enum/Combat/NumericType.cs | 22 + .../Commom/Enum/Combat/NumericType.cs.meta | 3 + .../Commom/Enum/EAttributeType.cs | 13 + .../Commom/Enum/EAttributeType.cs.meta | 3 + .../RPG/BattleSystem/Commom/Event.meta | 3 + .../Commom/Event/IEventAttributeUpdate.cs | 12 + .../Event/IEventAttributeUpdate.cs.meta | 3 + .../RPG/BattleSystem/EntityMobel.meta | 8 + .../RPG/BattleSystem/EntityMobel/Combat.meta | 8 + .../EntityMobel/Combat/Attribute.meta | 3 + .../EntityMobel/Combat/Attribute/Attribute.cs | 9 + .../Combat/Attribute/Attribute.cs.meta | 3 + .../Combat/Attribute/AttributeComponent.cs | 11 + .../Attribute/AttributeComponent.cs.meta | 3 + .../EntityMobel/Combat/CombatUnit.cs | 11 + .../EntityMobel/Combat/CombatUnit.cs.meta | 2 + .../EntityMobel/Combat/Numeric.meta | 3 + .../Combat/Numeric/NumericComponent.cs | 16 + .../Combat/Numeric/NumericComponent.cs.meta | 3 + .../Combat/Numeric/NumericModify.cs | 10 + .../Combat/Numeric/NumericModify.cs.meta | 3 + .../Combat/Numeric/NumericModifyCollection.cs | 11 + .../Numeric/NumericModifyCollection.cs.meta | 3 + .../GameLogic/RPG/BattleSystem/Hotfix.meta | 8 + .../RPG/BattleSystem/Hotfix/Combat.meta | 8 + .../BattleSystem/Hotfix/Combat/Attribute.meta | 3 + .../Attribute/GameAttributeComponentSystem.cs | 50 + .../GameAttributeComponentSystem.cs.meta | 3 + .../Combat/Attribute/GameAttributeFactory.cs | 14 + .../Attribute/GameAttributeFactory.cs.meta | 3 + .../Combat/Attribute/GameAttributeSystem.cs | 67 + .../Attribute/GameAttributeSystem.cs.meta | 3 + .../Hotfix/Combat/CombatSystem.cs | 42 + .../Hotfix/Combat/CombatSystem.cs.meta | 3 + .../BattleSystem/Hotfix/Combat/Numeric.meta | 8 + .../Combat/Numeric/NumericComponentSystem.cs | 107 + .../Numeric/NumericComponentSystem.cs.meta | 3 + .../Hotfix/Combat/Numeric/NumericFactory.cs | 20 + .../Combat/Numeric/NumericFactory.cs.meta | 3 + .../Numeric/NumericModifyCollectionSystem.cs | 29 + .../NumericModifyCollectionSystem.cs.meta | 3 + .../Combat/Numeric/NumericModifySystem.cs | 12 + .../Numeric/NumericModifySystem.cs.meta | 3 + .../HotFix/GameLogic/RPG/Editor.meta | 8 + .../HotFix/GameLogic/RPG/Editor/Util.meta | 8 + .../HotFix/GameLogic/RPG/GameManager.cs | 165 + .../HotFix/GameLogic/RPG/GameManager.cs.meta | 11 + .../HotFix/GameLogic/RPG/GamePlay.meta | 8 + .../HotFix/GameLogic/RPG/GamePlay/Commom.meta | 8 + .../GameLogic/RPG/GamePlay/Commom/Enum.meta | 8 + .../RPG/GamePlay/Commom/Enum/Camera.meta | 3 + .../Commom/Enum/Camera/ECameraType.cs | 12 + .../Commom/Enum/Camera/ECameraType.cs.meta | 3 + .../RPG/GamePlay/Commom/Enum/Controller.meta | 3 + .../Enum/Controller/EControllerInputType.cs | 8 + .../Controller/EControllerInputType.cs.meta | 3 + .../RPG/GamePlay/Commom/Enum/EPlayMode.cs | 14 + .../GamePlay/Commom/Enum/EPlayMode.cs.meta | 11 + .../RPG/GamePlay/Commom/Enum/Entity.meta | 3 + .../GamePlay/Commom/Enum/Entity/EEntity.cs | 12 + .../Commom/Enum/Entity/EEntity.cs.meta | 3 + .../RPG/GamePlay/Commom/Enum/GameErrorCode.cs | 75 + .../Commom/Enum/GameErrorCode.cs.meta | 2 + .../RPG/GamePlay/Commom/Enum/Net.meta | 3 + .../GamePlay/Commom/Enum/Net/ECommandType.cs | 13 + .../Commom/Enum/Net/ECommandType.cs.meta | 3 + .../RPG/GamePlay/Commom/Enum/UI.meta | 3 + .../Commom/Enum/UI/EUIJoyStickType.cs | 8 + .../Commom/Enum/UI/EUIJoyStickType.cs.meta | 3 + .../HotFix/GameLogic/RPG/GamePlay/Data.meta | 3 + .../GameLogic/RPG/GamePlay/Data/Config.meta | 3 + .../RPG/GamePlay/Data/Config/Net.meta | 8 + .../GamePlay/Data/Config/Net/JwtPayload.cs | 22 + .../Data/Config/Net/JwtPayload.cs.meta | 2 + .../Data/Config/ServerAddressConfig.cs | 40 + .../Data/Config/ServerAddressConfig.cs.meta | 3 + .../GameLogic/RPG/GamePlay/Data/Luban.meta | 3 + .../RPG/GamePlay/Data/Luban/Scene.meta | 8 + .../Luban/Scene/GameSceneDataConfigMgr.cs | 22 + .../Scene/GameSceneDataConfigMgr.cs.meta | 11 + .../GameLogic/RPG/GamePlay/Data/Luban/UI.meta | 3 + .../Data/Luban/UI/GameUIDataConfigMgr.cs | 84 + .../Data/Luban/UI/GameUIDataConfigMgr.cs.meta | 3 + .../RPG/GamePlay/Data/Luban/Unit.meta | 8 + .../Data/Luban/Unit/UnitDataConfigMgr.cs | 17 + .../Data/Luban/Unit/UnitDataConfigMgr.cs.meta | 2 + .../GameLogic/RPG/GamePlay/Data/Runtime.meta | 8 + .../GamePlay/Data/Runtime/LoginRuntimeData.cs | 11 + .../Data/Runtime/LoginRuntimeData.cs.meta | 2 + .../RPG/GamePlay/Data/Runtime/RuntimeData.cs | 9 + .../GamePlay/Data/Runtime/RuntimeData.cs.meta | 2 + .../GamePlay/Data/Runtime/RuntimeDataMgr.cs | 18 + .../Data/Runtime/RuntimeDataMgr.cs.meta | 2 + .../RPG/GamePlay/Data/ScriptableObject.meta | 8 + .../GamePlay/Data/ScriptableObject/Base.meta | 3 + .../Data/ScriptableObject/Base/Camera.meta | 3 + .../Base/Camera/CameraDataConfigMgr.cs | 27 + .../Base/Camera/CameraDataConfigMgr.cs.meta | 3 + .../Data/ScriptableObject/Base/Character.meta | 3 + .../Base/Character/CharacterDataConfigMgr.cs | 34 + .../Character/CharacterDataConfigMgr.cs.meta | 3 + .../Base/Character/Config.meta | 8 + .../Base/Character/Config/CharacterData.cs | 19 + .../Character/Config/CharacterData.cs.meta | 11 + .../Base/Character/Config/Locomotion.meta | 3 + .../Locomotion/CharacterAnimLocomotionData.cs | 14 + .../CharacterAnimLocomotionData.cs.meta | 3 + .../Locomotion/CharacterLocomotionData.cs | 13 + .../CharacterLocomotionData.cs.meta | 3 + .../CharacterParamLocomotionData.cs | 20 + .../CharacterParamLocomotionData.cs.meta | 3 + .../Data/ScriptableObject/SoAsset.meta | 8 + .../Data/ScriptableObject/SoAsset/Camera.meta | 3 + .../ScriptableObject/SoAsset/Camera/Base.meta | 3 + .../SoAsset/Camera/Base/So_CameraData.cs | 13 + .../SoAsset/Camera/Base/So_CameraData.cs.meta | 3 + .../SoAsset/Camera/So_CameraDataConfig.cs | 13 + .../Camera/So_CameraDataConfig.cs.meta | 3 + .../SoAsset/Camera/So_CameraFreeData.cs | 32 + .../SoAsset/Camera/So_CameraFreeData.cs.meta | 3 + .../ScriptableObject/SoAsset/Character.meta | 8 + .../Character/SO_CharacterDataConfig.cs | 43 + .../Character/SO_CharacterDataConfig.cs.meta | 3 + .../HotFix/GameLogic/RPG/GamePlay/Entity.meta | 8 + .../GameLogic/RPG/GamePlay/Entity/Mono.meta | 3 + .../RPG/GamePlay/Entity/Mono/Camera.meta | 8 + .../Entity/Mono/Camera/CameraMonoEntity.cs | 39 + .../Mono/Camera/CameraMonoEntity.cs.meta | 11 + .../RPG/GamePlay/Entity/Mono/MonoEntity.cs | 110 + .../GamePlay/Entity/Mono/MonoEntity.cs.meta | 11 + .../GameLogic/RPG/GamePlay/GameCore.meta | 3 + .../RPG/GamePlay/GameCore/Action.meta | 3 + .../GamePlay/GameCore/Action/BaseAction.cs | 25 + .../GameCore/Action/BaseAction.cs.meta | 3 + .../RPG/GamePlay/GameCore/Action/Camera.meta | 3 + .../Action/Camera/CameraActionBase.cs | 7 + .../Action/Camera/CameraActionBase.cs.meta | 3 + .../Action/Camera/CameraActionFreeLock.cs | 12 + .../Camera/CameraActionFreeLock.cs.meta | 3 + .../GamePlay/GameCore/Action/Character.meta | 3 + .../GameCore/Action/Character/Locomotion.meta | 3 + .../Locomotion/CharacterIdleAction.cs | 7 + .../Locomotion/CharacterIdleAction.cs.meta | 3 + .../Locomotion/CharacterLocomotionAction.cs | 14 + .../CharacterLocomotionAction.cs.meta | 3 + .../Locomotion/CharacterMoveAction.cs | 95 + .../Locomotion/CharacterMoveAction.cs.meta | 3 + .../RPG/GamePlay/GameCore/Character.meta | 8 + .../GameCore/Character/BaseRPGCharacter.cs | 63 + .../Character/BaseRPGCharacter.cs.meta | 11 + .../GamePlay/GameCore/Character/Player.meta | 8 + .../Character/Player/PlayerRPGCharacter.cs | 122 + .../Player/PlayerRPGCharacter.cs.meta | 3 + .../RPG/GamePlay/GameCore/Component.meta | 8 + .../RPG/GamePlay/GameCore/Component/Base.meta | 3 + .../Component/Base/BaseActionComponent.cs | 53 + .../Base/BaseActionComponent.cs.meta | 3 + .../Component/Base/BaseBlackBoardComponent.cs | 37 + .../Base/BaseBlackBoardComponent.cs.meta | 3 + .../Component/Base/BaseControllerComponent.cs | 116 + .../Base/BaseControllerComponent.cs.meta | 3 + .../Component/Base/BaseFsmComponent.cs | 45 + .../Component/Base/BaseFsmComponent.cs.meta | 3 + .../GameCore/Component/BaseComponent.cs | 62 + .../GameCore/Component/BaseComponent.cs.meta | 11 + .../GamePlay/GameCore/Component/Camera.meta | 3 + .../Component/Camera/CameraActionComponent.cs | 16 + .../Camera/CameraActionComponent.cs.meta | 3 + .../Camera/CameraControllerComponent.cs | 29 + .../Camera/CameraControllerComponent.cs.meta | 3 + .../Component/Camera/CameraFsmComponent.cs | 48 + .../Camera/CameraFsmComponent.cs.meta | 3 + .../GameCore/Component/Character.meta | 8 + .../Character/CharacterBaseComponent.cs | 20 + .../Character/CharacterBaseComponent.cs.meta | 3 + .../Character/CharacterCameraComponent.cs | 57 + .../CharacterCameraComponent.cs.meta | 3 + .../Character/CharacterControllerComponent.cs | 47 + .../CharacterControllerComponent.cs.meta | 11 + .../Character/CharacterFsmComponent.cs | 93 + .../Character/CharacterFsmComponent.cs.meta | 3 + .../Character/CharacterLocomotionComponent.cs | 96 + .../CharacterLocomotionComponent.cs.meta | 3 + .../RPG/GamePlay/GameCore/Controller.meta | 8 + .../GameCore/Controller/BaseController.cs | 28 + .../Controller/BaseController.cs.meta | 11 + .../GamePlay/GameCore/Controller/Camera.meta | 3 + .../Controller/Camera/CameraMgrController.cs | 43 + .../Camera/CameraMgrController.cs.meta | 3 + .../GameCore/Controller/Character.meta | 3 + .../GameCore/Controller/Character/Input.meta | 8 + .../Input/JulyPhysicMath.unitypackage | Bin 0 -> 5470963 bytes .../Input/JulyPhysicMath.unitypackage.meta | 7 + .../Controller/Character/Input/PlayerInput.cs | 331 ++ .../Character/Input/PlayerInput.cs.meta | 11 + .../Character/PlayerRPGController.cs | 117 + .../Character/PlayerRPGController.cs.meta | 3 + .../RPG/GamePlay/GameCore/FsmState.meta | 8 + .../GamePlay/GameCore/FsmState/Camera.meta | 3 + .../FsmState/Camera/CameraStateBase.cs | 9 + .../FsmState/Camera/CameraStateBase.cs.meta | 3 + .../FsmState/Camera/CameraStateFreeLook.cs | 30 + .../Camera/CameraStateFreeLook.cs.meta | 3 + .../GamePlay/GameCore/FsmState/Character.meta | 3 + .../FsmState/Character/Animancer.meta | 3 + .../Animancer/CharacterAnimStateLocomotion.cs | 50 + .../CharacterAnimStateLocomotion.cs.meta | 11 + .../Animancer/CharacterAnimState_Base.cs | 24 + .../Animancer/CharacterAnimState_Base.cs.meta | 11 + .../Character/Animancer/Locomotion.meta | 3 + .../Locomotion/CharacterAnimStateIdle.cs | 29 + .../Locomotion/CharacterAnimStateIdle.cs.meta | 11 + .../Locomotion/CharacterAnimStateMove.cs | 51 + .../Locomotion/CharacterAnimStateMove.cs.meta | 3 + .../Locomotion/CharacterAnimStateMoveStart.cs | 49 + .../CharacterAnimStateMoveStart.cs.meta | 11 + .../Locomotion/CharacterAnimStateMoveStop.cs | 16 + .../CharacterAnimStateMoveStop.cs.meta | 3 + .../GameCore/FsmState/Character/Control.meta | 3 + .../Character/Control/CharacterState_Base.cs | 9 + .../Control/CharacterState_Base.cs.meta | 3 + .../Control/CharacterState_Locomotion.cs | 28 + .../Control/CharacterState_Locomotion.cs.meta | 3 + .../Character/Control/Locomotion.meta | 3 + .../Control/Locomotion/CharacterState_Idle.cs | 29 + .../Locomotion/CharacterState_Idle.cs.meta | 11 + .../Control/Locomotion/CharacterState_Move.cs | 23 + .../Locomotion/CharacterState_Move.cs.meta | 3 + .../Locomotion/CharacterState_MoveStart.cs | 24 + .../CharacterState_MoveStart.cs.meta | 11 + .../Locomotion/CharacterState_MoveStop.cs | 12 + .../CharacterState_MoveStop.cs.meta | 3 + .../RPG/GamePlay/GameCore/Manager.meta | 3 + .../GamePlay/GameCore/Manager/BaseManager.cs | 64 + .../GameCore/Manager/BaseManager.cs.meta | 3 + .../GameCore/Manager/CameraManager.cs | 120 + .../GameCore/Manager/CameraManager.cs.meta | 3 + .../GameCore/Manager/WeatherManager.cs | 7 + .../GameCore/Manager/WeatherManager.cs.meta | 3 + .../RPG/GamePlay/GameCore/Param.meta | 3 + .../GamePlay/GameCore/Param/Component.meta | 3 + .../Param/Component/Com_CameraBaseParam.cs | 14 + .../Component/Com_CameraBaseParam.cs.meta | 3 + .../Param/Component/Com_CharacterFsmParam.cs | 10 + .../Component/Com_CharacterFsmParam.cs.meta | 3 + .../Component/Com_ControllerBaseParam.cs | 16 + .../Component/Com_ControllerBaseParam.cs.meta | 3 + .../Component/Com_LocomotionBaseParam.cs | 35 + .../Component/Com_LocomotionBaseParam.cs.meta | 3 + .../RPG/GamePlay/GameCore/Param/FsmState.meta | 3 + .../GameCore/Param/FsmState/Camera.meta | 3 + .../Camera/FsmStateCamera_BaseParam.cs | 12 + .../Camera/FsmStateCamera_BaseParam.cs.meta | 3 + .../GameCore/Param/FsmState/Character.meta | 3 + .../Param/FsmState/Character/Locomotion.meta | 3 + .../Locomotion/FsmState_AnimBaseParam.cs | 14 + .../Locomotion/FsmState_AnimBaseParam.cs.meta | 3 + .../FsmState_AnimLocomotionBaseParam.cs | 22 + .../FsmState_AnimLocomotionBaseParam.cs.meta | 3 + .../FsmState_LocomotionBaseParam.cs | 16 + .../FsmState_LocomotionBaseParam.cs.meta | 3 + .../RPG/GamePlay/GameCore/Param/Manager.meta | 3 + .../Manager/CameraMgr_FsmComBaseParam.cs | 12 + .../Manager/CameraMgr_FsmComBaseParam.cs.meta | 3 + .../Manager/CameraMgr_FsmComFreeLockParam.cs | 12 + .../CameraMgr_FsmComFreeLockParam.cs.meta | 3 + .../GameLogic/RPG/GamePlay/Interface.meta | 8 + .../RPG/GamePlay/Interface/Core.meta | 8 + .../RPG/GamePlay/Interface/Core/Entity.meta | 8 + .../Interface/Core/Entity/ITargetType.cs | 10 + .../Interface/Core/Entity/ITargetType.cs.meta | 3 + .../RPG/GamePlay/Interface/Event.meta | 8 + .../RPG/GamePlay/Interface/Event/Camera.meta | 8 + .../Event/Camera/IEventCameraController.cs | 12 + .../Camera/IEventCameraController.cs.meta | 3 + .../Interface/Event/Camera/IEventCameraMgr.cs | 15 + .../Event/Camera/IEventCameraMgr.cs.meta | 11 + .../GamePlay/Interface/Event/Character.meta | 3 + .../Interface/Event/Character/Action.meta | 3 + .../Action/ICharacterMoveActionEvent.cs | 14 + .../Action/ICharacterMoveActionEvent.cs.meta | 3 + .../Interface/Event/Character/State.meta | 3 + .../Character/State/IEventStateAnimation.cs | 10 + .../State/IEventStateAnimation.cs.meta | 3 + .../GamePlay/Interface/Event/Controller.meta | 3 + .../Event/Controller/IControllerPlayerRPG.cs | 12 + .../Controller/IControllerPlayerRPG.cs.meta | 3 + .../RPG/GamePlay/Interface/Event/Mode.meta | 3 + .../Interface/Event/Mode/IEventMode.cs | 11 + .../Interface/Event/Mode/IEventMode.cs.meta | 3 + .../Event/Mode/IEventModePlayHall.cs | 11 + .../Event/Mode/IEventModePlayHall.cs.meta | 3 + .../RPG/GamePlay/Interface/Event/System.meta | 3 + .../System/IEventRoleSystemCreateRole.cs | 11 + .../System/IEventRoleSystemCreateRole.cs.meta | 3 + .../RPG/GamePlay/Interface/Event/UI.meta | 3 + .../Interface/Event/UI/IEventTransition.cs | 10 + .../Event/UI/IEventTransition.cs.meta | 3 + .../GamePlay/Interface/Event/UI/Login.meta | 3 + .../Interface/Event/UI/Login/IEventLogin.cs | 12 + .../Event/UI/Login/IEventLogin.cs.meta | 3 + .../UI/Login/IEventUpdateGameUserInfo.cs | 10 + .../UI/Login/IEventUpdateGameUserInfo.cs.meta | 3 + .../HotFix/GameLogic/RPG/GamePlay/Mode.meta | 8 + .../GameLogic/RPG/GamePlay/Mode/BaseMode.cs | 64 + .../RPG/GamePlay/Mode/BaseMode.cs.meta | 11 + .../RPG/GamePlay/Mode/DefaultMode.cs | 11 + .../RPG/GamePlay/Mode/DefaultMode.cs.meta | 3 + .../GameLogic/RPG/GamePlay/Mode/LoginMode.cs | 29 + .../RPG/GamePlay/Mode/LoginMode.cs.meta | 3 + .../RPG/GamePlay/Mode/PlayHallMode.cs | 91 + .../RPG/GamePlay/Mode/PlayHallMode.cs.meta | 3 + .../GameLogic/RPG/GamePlay/Setting.meta | 3 + .../Setting/SettingAssetBundlePath.cs | 23 + .../Setting/SettingAssetBundlePath.cs.meta | 3 + .../RPG/GamePlay/Setting/SettingSceneName.cs | 8 + .../GamePlay/Setting/SettingSceneName.cs.meta | 3 + .../Setting/SettingStrAssetAnimancer.cs | 14 + .../Setting/SettingStrAssetAnimancer.cs.meta | 3 + .../RPG/GamePlay/Setting/SettingTag.cs | 7 + .../RPG/GamePlay/Setting/SettingTag.cs.meta | 3 + .../HotFix/GameLogic/RPG/GamePlay/System.meta | 8 + .../GameLogic/RPG/GamePlay/System/Base.meta | 8 + .../RPG/GamePlay/System/Base/DataSystem.cs | 79 + .../GamePlay/System/Base/DataSystem.cs.meta | 3 + .../RPG/GamePlay/System/Base/GameUISystem.cs | 85 + .../GamePlay/System/Base/GameUISystem.cs.meta | 3 + .../GamePlay/System/Base/StageRPGSystem.cs | 43 + .../System/Base/StageRPGSystem.cs.meta | 11 + .../RPG/GamePlay/System/BaseSystem.cs | 11 + .../RPG/GamePlay/System/BaseSystem.cs.meta | 11 + .../RPG/GamePlay/System/CameraSystem.meta | 3 + .../System/CameraSystem/CameraSystem.cs | 17 + .../System/CameraSystem/CameraSystem.cs.meta | 3 + .../RPG/GamePlay/System/Character.meta | 3 + .../GamePlay/System/Character/RoleSystem.cs | 73 + .../System/Character/RoleSystem.cs.meta | 3 + .../RPG/GamePlay/System/GameNet.meta | 3 + .../GamePlay/System/GameNet/GameCommand.meta | 3 + .../GameNet/GameCommand/BaseNetGameCommand.cs | 12 + .../GameCommand/BaseNetGameCommand.cs.meta | 3 + .../GameNet/GameCommand/Cmd_EnterMap.cs | 64 + .../GameNet/GameCommand/Cmd_EnterMap.cs.meta | 3 + .../GameCommand/Cmd_GetGameAccountInfo.cs | 43 + .../Cmd_GetGameAccountInfo.cs.meta | 2 + .../System/GameNet/GameCommand/Cmd_Login.cs | 42 + .../GameNet/GameCommand/Cmd_Login.cs.meta | 3 + .../GameNet/GameCommand/Cmd_LoginGateToken.cs | 35 + .../GameCommand/Cmd_LoginGateToken.cs.meta | 2 + .../System/GameNet/GameCommand/Cmd_MovePos.cs | 7 + .../GameNet/GameCommand/Cmd_MovePos.cs.meta | 3 + .../GameNet/GameCommand/Cmd_Register.cs | 36 + .../GameNet/GameCommand/Cmd_Register.cs.meta | 3 + .../GameNet/GameCommand/Cmd_UpdateGameName.cs | 36 + .../GameCommand/Cmd_UpdateGameName.cs.meta | 2 + .../GamePlay/System/GameNet/GameNetSystem.cs | 201 ++ .../System/GameNet/GameNetSystem.cs.meta | 3 + .../RPG/GamePlay/System/GameNet/Handler.meta | 8 + .../Handler/Chat2C_BoardMessageHandler.cs | 16 + .../Chat2C_BoardMessageHandler.cs.meta | 2 + .../Handler/G2C_LoginRepeatedHandler.cs | 21 + .../Handler/G2C_LoginRepeatedHandler.cs.meta | 2 + ..._OpenGameNameInputWindowsMessageHandler.cs | 22 + ...GameNameInputWindowsMessageHandler.cs.meta | 2 + .../RPG/GamePlay/System/Weather.meta | 3 + .../GamePlay/System/Weather/WeatherSystem.cs | 22 + .../System/Weather/WeatherSystem.cs.meta | 3 + .../HotFix/GameLogic/RPG/GamePlay/UI.meta | 8 + .../GameLogic/RPG/GamePlay/UI/Component.meta | 3 + .../GamePlay/UI/Component/UITouchHandler.cs | 103 + .../UI/Component/UITouchHandler.cs.meta | 3 + .../GameLogic/RPG/GamePlay/UI/Widget.meta | 8 + .../RPG/GamePlay/UI/Widget/JoyStick.meta | 8 + .../UI/Widget/JoyStick/UIWidget_JoyStick.cs | 205 ++ .../Widget/JoyStick/UIWidget_JoyStick.cs.meta | 11 + .../RPG/GamePlay/UI/Widget/Load.meta | 8 + .../UI/Widget/Load/UIWidget_NetLoad.cs | 62 + .../UI/Widget/Load/UIWidget_NetLoad.cs.meta | 2 + .../GameLogic/RPG/GamePlay/UI/Window.meta | 8 + .../RPG/GamePlay/UI/Window/Login.meta | 8 + .../UI/Window/Login/UIWindows_Login.cs | 155 + .../UI/Window/Login/UIWindows_Login.cs.meta | 2 + .../RPG/GamePlay/UI/Window/Player.meta | 8 + .../UI/Window/Player/UIWindows_Play.cs | 37 + .../UI/Window/Player/UIWindows_Play.cs.meta | 11 + .../RPG/GamePlay/UI/Window/UpdateName.meta | 8 + .../UpdateName/UIWindows_UpdateGameName.cs | 98 + .../UIWindows_UpdateGameName.cs.meta | 2 + .../GameLogic/RPG/GamePlay/Utility.meta | 3 + .../GameLogic/RPG/GamePlay/Utility/GUID.meta | 3 + .../RPG/GamePlay/Utility/GUID/GuidUtility.cs | 14 + .../GamePlay/Utility/GUID/GuidUtility.cs.meta | 3 + .../GamePlay/Utility/MathUtilityVector3.cs | 32 + .../Utility/MathUtilityVector3.cs.meta | 3 + .../GameLogic/RPG/GamePlay/Utility/Net.meta | 8 + .../GamePlay/Utility/Net/GameNetJwtUtility.cs | 50 + .../Utility/Net/GameNetJwtUtility.cs.meta | 2 + .../HotFix/GameLogic/RPG/GameProtocol.meta | 8 + .../GameLogic/RPG/GameProtocol/Server.meta | 8 + .../RPG/GameProtocol/Server/Generate.meta | 8 + .../Server/Generate/NetworkProtocol.meta | 8 + .../Generate/NetworkProtocol/OuterMessage.cs | 903 +++++ .../NetworkProtocol/OuterMessage.cs.meta | 2 + .../Generate/NetworkProtocol/OuterOpcode.cs | 49 + .../NetworkProtocol/OuterOpcode.cs.meta | 2 + .../Generate/NetworkProtocol/RouteType.cs | 9 + .../NetworkProtocol/RouteType.cs.meta | 2 + .../GameScripts/HotFix/GameLogic/RPG/SDK.meta | 8 + .../HotFix/GameLogic/RPG/SDK/PyMath.meta | 8 + .../HotFix/GameLogic/RPG/SDK/PyMath/PyInt.cs | 104 + .../GameLogic/RPG/SDK/PyMath/PyInt.cs.meta | 11 + .../GameScripts/HotFix/GameLogic/YL.meta | 8 + .../HotFix/GameLogic/YL/Event.meta | 8 + .../GameLogic/YL/Event/CustomInterface.meta | 8 + .../CustomInterface/UIARGameInterface.cs | 12 + .../CustomInterface/UIARGameInterface.cs.meta | 2 + .../CustomInterface/UIPetInfoRecInterface.cs | 10 + .../UIPetInfoRecInterface.cs.meta | 2 + .../HotFix/GameLogic/YL/SnackGame.meta | 8 + .../HotFix/GameLogic/YL/SnackGame/Snack.cs | 130 + .../GameLogic/YL/SnackGame/Snack.cs.meta | 2 + .../GameScripts/HotFix/GameLogic/YL/Tmp.meta | 8 + .../HotFix/GameLogic/YL/Tmp/Data.meta | 8 + .../YL/Tmp/Data/ARGameScriptableObject.cs | 23 + .../Tmp/Data/ARGameScriptableObject.cs.meta | 2 + .../Tmp/Data/PetResponseScriptableObject.cs | 29 + .../Data/PetResponseScriptableObject.cs.meta | 2 + .../GameScripts/HotFix/GameLogic/YL/UI.meta | 8 + .../HotFix/GameLogic/YL/UI/Custom.meta | 8 + .../YL/UI/Custom/CustomContentSizeFitter.cs | 175 + .../UI/Custom/CustomContentSizeFitter.cs.meta | 2 + .../GameLogic/YL/UI/UIARGameWindow.meta | 8 + .../YL/UI/UIARGameWindow/UIARGameWidget.meta | 8 + .../UIARGameWidget/UIARGameWidget.cs | 90 + .../UIARGameWidget/UIARGameWidget.cs.meta | 2 + .../YL/UI/UIARGameWindow/UIARGameWindow.cs | 124 + .../UI/UIARGameWindow/UIARGameWindow.cs.meta | 2 + .../GameLogic/YL/UI/UIARPetInfoRecWindow.meta | 8 + .../UIARPetInfoRecWindow.cs | 133 + .../UIARPetInfoRecWindow.cs.meta | 2 + .../YL/UI/UIARPetRecognitionWindow.meta | 8 + .../UIARPetRecognitionWindow.cs | 88 + .../UIARPetRecognitionWindow.cs.meta | 2 + .../GameLogic/YL/UI/UIARPreviewWindow.meta | 8 + .../UI/UIARPreviewWindow/UIARPreviewWindow.cs | 109 + .../UIARPreviewWindow.cs.meta | 2 + .../GameLogic/YL/UI/UIPetInfoWindow.meta | 8 + .../YL/UI/UIPetInfoWindow/UIPetInfoWindow.cs | 143 + .../UIPetInfoWindow/UIPetInfoWindow.cs.meta | 2 + .../UI/UIPetInfoWindow/UIPetinfoWidget.meta | 8 + .../UIPetinfoWidget/UIPetinfoWidget.cs | 43 + .../UIPetinfoWidget/UIPetinfoWidget.cs.meta | 2 + .../HotFix/GameLogic/YL/UI/UISnackWindow.meta | 8 + .../YL/UI/UISnackWindow/UISnackWidget.meta | 8 + .../UISnackWidget/UISnackWidget.cs | 21 + .../UISnackWidget/UISnackWidget.cs.meta | 2 + .../YL/UI/UISnackWindow/UISnackWindow.cs | 87 + .../YL/UI/UISnackWindow/UISnackWindow.cs.meta | 2 + .../Assets/GameScripts/HotFix/GameProto.meta | 8 + .../HotFix/GameProto/ConfigSystem.cs | 50 + .../HotFix/GameProto/ConfigSystem.cs.meta | 2 + .../HotFix/GameProto/GameConfig.meta | 8 + .../HotFix/GameProto/GameConfig/Tables.cs | 166 + .../GameProto/GameConfig/Tables.cs.meta | 2 + .../GameProto/GameConfig/gameScene.meta | 8 + .../GameConfig/gameScene/ESceneType.cs | 23 + .../GameConfig/gameScene/ESceneType.cs.meta | 2 + .../GameConfig/gameScene/GameSceneConfig.cs | 63 + .../gameScene/GameSceneConfig.cs.meta | 2 + .../GameConfig/gameScene/TbgameScene.cs | 52 + .../GameConfig/gameScene/TbgameScene.cs.meta | 2 + .../GameProto/GameConfig/gameUILoad.meta | 8 + .../GameConfig/gameUILoad/EUILoadType.cs | 23 + .../GameConfig/gameUILoad/EUILoadType.cs.meta | 2 + .../GameConfig/gameUILoad/GameUILoadConfig.cs | 60 + .../gameUILoad/GameUILoadConfig.cs.meta | 2 + .../GameConfig/gameUILoad/TbgameUILoad.cs | 52 + .../gameUILoad/TbgameUILoad.cs.meta | 2 + .../GameProto/GameConfig/gameUITip.meta | 8 + .../GameConfig/gameUITip/EUITipType.cs | 23 + .../GameConfig/gameUITip/EUITipType.cs.meta | 2 + .../GameConfig/gameUITip/GameUITipConfig.cs | 60 + .../gameUITip/GameUITipConfig.cs.meta | 2 + .../GameConfig/gameUITip/TbgameUITip.cs | 52 + .../GameConfig/gameUITip/TbgameUITip.cs.meta | 2 + .../GameProto/GameConfig/gameUIWidget.meta | 8 + .../GameConfig/gameUIWidget/EUIWidgetType.cs | 27 + .../gameUIWidget/EUIWidgetType.cs.meta | 2 + .../gameUIWidget/GameUIWidgetConfig.cs | 66 + .../gameUIWidget/GameUIWidgetConfig.cs.meta | 2 + .../GameConfig/gameUIWidget/TbgameUIWidget.cs | 52 + .../gameUIWidget/TbgameUIWidget.cs.meta | 2 + .../GameProto/GameConfig/gameUIWindows.meta | 8 + .../gameUIWindows/EUIWindowsType.cs | 35 + .../gameUIWindows/EUIWindowsType.cs.meta | 2 + .../gameUIWindows/GameUIWindowsConfig.cs | 66 + .../gameUIWindows/GameUIWindowsConfig.cs.meta | 2 + .../gameUIWindows/TbgameUIWindows.cs | 52 + .../gameUIWindows/TbgameUIWindows.cs.meta | 2 + .../HotFix/GameProto/GameConfig/item.meta | 8 + .../GameProto/GameConfig/item/EQuality.cs | 35 + .../GameConfig/item/EQuality.cs.meta | 2 + .../HotFix/GameProto/GameConfig/item/Item.cs | 105 + .../GameProto/GameConfig/item/Item.cs.meta | 2 + .../GameProto/GameConfig/item/ItemExchange.cs | 54 + .../GameConfig/item/ItemExchange.cs.meta | 2 + .../GameProto/GameConfig/item/TbItem.cs | 52 + .../GameProto/GameConfig/item/TbItem.cs.meta | 2 + .../HotFix/GameProto/GameConfig/roleUnit.meta | 8 + .../GameProto/GameConfig/roleUnit/RoleUnit.cs | 81 + .../GameConfig/roleUnit/RoleUnit.cs.meta | 2 + .../GameConfig/roleUnit/TbRoleUnit.cs | 52 + .../GameConfig/roleUnit/TbRoleUnit.cs.meta | 2 + .../HotFix/GameProto/GameConfig/test.meta | 8 + .../GameProto/GameConfig/test/AccessFlag.cs | 28 + .../GameConfig/test/AccessFlag.cs.meta | 2 + .../GameProto/GameConfig/test/Circle.cs | 52 + .../GameProto/GameConfig/test/Circle.cs.meta | 2 + .../GameProto/GameConfig/test/Rectangle.cs | 58 + .../GameConfig/test/Rectangle.cs.meta | 2 + .../HotFix/GameProto/GameConfig/test/Shape.cs | 45 + .../GameProto/GameConfig/test/Shape.cs.meta | 2 + .../GameConfig/test/TestExcelBean1.cs | 69 + .../GameConfig/test/TestExcelBean1.cs.meta | 2 + .../GameConfig/test/TestExcelBean2.cs | 63 + .../GameConfig/test/TestExcelBean2.cs.meta | 2 + .../HotFix/GameProto/GameConfig/vector2.cs | 46 + .../GameProto/GameConfig/vector2.cs.meta | 2 + .../HotFix/GameProto/GameConfig/vector3.cs | 49 + .../GameProto/GameConfig/vector3.cs.meta | 2 + .../HotFix/GameProto/GameConfig/vector4.cs | 52 + .../GameProto/GameConfig/vector4.cs.meta | 2 + .../HotFix/GameProto/GameProto.asmdef | 18 + .../HotFix/GameProto/GameProto.asmdef.meta | 7 + .../HotFix/GameProto/GameProtocol.meta | 8 + .../HotFix/GameProto/LubanLib.meta | 8 + .../HotFix/GameProto/LubanLib/BeanBase.cs | 8 + .../GameProto/LubanLib/BeanBase.cs.meta | 11 + .../HotFix/GameProto/LubanLib/ByteBuf.cs | 1568 +++++++++ .../HotFix/GameProto/LubanLib/ByteBuf.cs.meta | 11 + .../HotFix/GameProto/LubanLib/ITypeId.cs | 7 + .../HotFix/GameProto/LubanLib/ITypeId.cs.meta | 11 + .../HotFix/GameProto/LubanLib/StringUtil.cs | 52 + .../GameProto/LubanLib/StringUtil.cs.meta | 11 + EintooAR/Assets/GameScripts/Main.meta | 8 + .../Assets/GameScripts/Main/DisStripCode.meta | 8 + .../Main/DisStripCode/DisStripCode.cs | 52 + .../Main/DisStripCode/DisStripCode.cs.meta | 11 + .../Assets/GameScripts/Main/Launcher.meta | 8 + .../GameScripts/Main/Launcher/Resources.meta | 8 + .../Main/Launcher/Resources/AssetLoad.meta | 8 + .../Resources/AssetLoad/UILoad.prefab | 102 + .../Resources/AssetLoad/UILoad.prefab.meta | 7 + .../Resources/AssetLoad/UILoadTip.prefab | 1089 ++++++ .../Resources/AssetLoad/UILoadTip.prefab.meta | 7 + .../Resources/AssetLoad/UILoadUpdate.prefab | 965 ++++++ .../AssetLoad/UILoadUpdate.prefab.meta | 7 + .../Resources/AssetLoad/UpdateData.json | 8 + .../Resources/AssetLoad/UpdateData.json.meta | 7 + .../GameScripts/Main/Launcher/Scripts.meta | 8 + .../GameScripts/Main/Launcher/Scripts/UI.meta | 8 + .../Main/Launcher/Scripts/UI/LoadStyle.cs | 182 + .../Launcher/Scripts/UI/LoadStyle.cs.meta | 11 + .../Main/Launcher/Scripts/UI/LoadText.cs | 140 + .../Main/Launcher/Scripts/UI/LoadText.cs.meta | 11 + .../Launcher/Scripts/UI/LoadUpdateLogic.cs | 16 + .../Scripts/UI/LoadUpdateLogic.cs.meta | 11 + .../Main/Launcher/Scripts/UI/UILoadMgr.cs | 63 + .../Launcher/Scripts/UI/UILoadMgr.cs.meta | 11 + .../Main/Launcher/Scripts/UI/UILoadTip.cs | 137 + .../Launcher/Scripts/UI/UILoadTip.cs.meta | 11 + .../Main/Launcher/Scripts/UI/UILoadUpdate.cs | 138 + .../Launcher/Scripts/UI/UILoadUpdate.cs.meta | 11 + .../Main/Launcher/Scripts/UpdateData.cs | 75 + .../Main/Launcher/Scripts/UpdateData.cs.meta | 3 + .../Assets/GameScripts/Main/Procedure.meta | 8 + .../Main/Procedure/ProcedureBase.cs | 14 + .../Main/Procedure/ProcedureBase.cs.meta | 12 + .../Main/Procedure/ProcedureClearCache.cs | 34 + .../Procedure/ProcedureClearCache.cs.meta | 3 + .../Procedure/ProcedureCreateDownloader.cs | 201 ++ .../ProcedureCreateDownloader.cs.meta | 3 + .../Main/Procedure/ProcedureDownloadFile.cs | 102 + .../Procedure/ProcedureDownloadFile.cs.meta | 3 + .../Main/Procedure/ProcedureDownloadOver.cs | 31 + .../Procedure/ProcedureDownloadOver.cs.meta | 3 + .../Main/Procedure/ProcedureInitPackage.cs | 174 + .../Procedure/ProcedureInitPackage.cs.meta | 3 + .../Main/Procedure/ProcedureInitResources.cs | 46 + .../Procedure/ProcedureInitResources.cs.meta | 3 + .../Main/Procedure/ProcedureLaunch.cs | 84 + .../Main/Procedure/ProcedureLaunch.cs.meta | 12 + .../Main/Procedure/ProcedureLoadAssembly.cs | 292 ++ .../Procedure/ProcedureLoadAssembly.cs.meta | 3 + .../Main/Procedure/ProcedurePreload.cs | 159 + .../Main/Procedure/ProcedurePreload.cs.meta | 3 + .../Main/Procedure/ProcedureSplash.cs | 22 + .../Main/Procedure/ProcedureSplash.cs.meta | 12 + .../Main/Procedure/ProcedureStartGame.cs | 23 + .../Main/Procedure/ProcedureStartGame.cs.meta | 3 + .../Main/Procedure/ProcedureUpdateManifest.cs | 58 + .../Procedure/ProcedureUpdateManifest.cs.meta | 3 + .../Main/Procedure/ProcedureUpdateVersion.cs | 84 + .../Procedure/ProcedureUpdateVersion.cs.meta | 3 + 1096 files changed, 43656 insertions(+) create mode 100644 EintooAR/Assets/GameScripts/HotFix.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/BaseLogicSys.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/BaseLogicSys.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/BehaviourSingleton.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/BehaviourSingleton.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/GameBase.asmdef create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/GameBase.asmdef.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/ILogicSys.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/ILogicSys.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/Singleton.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/Singleton.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonBehaviour.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonBehaviour.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/EARTrackType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/EARTrackType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/UISlideExtension.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/UISlideExtension.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/Widget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/Widget/UIWidgetGuide.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/Widget/UIWidgetGuide.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/BoxColliderGenerator.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/BoxColliderGenerator.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/CompanyData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/CompanyData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/JsonData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/JsonData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/ProjectData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/ProjectData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/SceneData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/SceneData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/Track.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/Track/TrackData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/AR/Track/TrackData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Config.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Config/CompanyDataConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Config/CompanyDataConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Config/ProjectDataConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Config/ProjectDataConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Config/SearhProjectDataConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Config/SearhProjectDataConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Runtime.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Runtime/ARRuntimeData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Runtime/ARRuntimeData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Runtime/ARTrackSingleImageRuntimeData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Runtime/ARTrackSingleImageRuntimeData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/ARTrack.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/ARTrack/ImageTrackData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/ARTrack/ImageTrackData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/CompanyUnitData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/CompanyUnitData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/JS.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/JS/VueUpdatePlayerPosition.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/JS/VueUpdatePlayerPosition.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/SearchData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Data/Serializable/SearchData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Enum.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Enum/AR.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Enum/AR/EARModel.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Enum/AR/EARModel.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Enum/Enum.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Enum/Enum.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Enum/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Enum/UI/EUIBottom.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/Enum/UI/EUIBottom.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/GameObjectFactory.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/GameObjectFactory.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/SceneModuleSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/SceneModuleSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Actor.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Actor/UIWorldVideoActor.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Actor/UIWorldVideoActor.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Controller.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Controller/GltfImporterController.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Controller/GltfImporterController.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/ARBrochureHomeEventDefine.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/ARBrochureHomeEventDefine.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/AREventDefine.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/AREventDefine.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/ActorEventDefine.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/ActorEventDefine.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/DownlandEventDefined.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/DownlandEventDefined.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/Load.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/Load/IEventLoad.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/Load/IEventLoad.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/LoadEventDefine.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/LoadEventDefine.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/Project.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/Project/UIProjectEventDefined.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/Project/UIProjectEventDefined.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/IEventTrackImageLibrary.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/IEventTrackImageLibrary.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/IEventUIClosePlaceGuide.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/IEventUIClosePlaceGuide.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/UIBottomSelectEventDefined.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/UIBottomSelectEventDefined.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/UIEventCollect.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/UIEventCollect.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/UISearchEventDefined.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Event/UI/UISearchEventDefined.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/ARTeacherSceneManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/ARTeacherSceneManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/ARTrack.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/ARTrack/ARTrackManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/ARTrack/ARTrackManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/ARVirtualHumanManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/ARVirtualHumanManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/ARVirtualShowRoomManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/ARVirtualShowRoomManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Navigation.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Navigation/ARNavigationManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Navigation/ARNavigationManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Place.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Place/ARModelScaleRotateManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Place/ARModelScaleRotateManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Place/ARPlacedManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Place/ARPlacedManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Place/ARTouchHandlerManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Place/ARTouchHandlerManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Screen.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Screen/SetPlatformResolutionManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/Manager/Screen/SetPlatformResolutionManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/ScriptableObject.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/ScriptableObject/FourTopProjectDataSO.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/ScriptableObject/FourTopProjectDataSO.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/ScriptableObject/Location.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARBrochureHomeSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARBrochureHomeSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARPlacedSceneSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARPlacedSceneSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARTeacherSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARTeacherSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARTrackSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARTrackSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARVirtualHumanSceneSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARVirtualHumanSceneSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARVitrualShowSceneSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/ARVitrualShowSceneSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/Android.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/Android/ApkInstallerSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/Android/ApkInstallerSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/Base.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/Base/SaveDataSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/Base/SaveDataSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/Base/StageSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/Base/StageSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/CompanyDataConfigSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/CompanyDataConfigSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/DataConfigSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/System/DataConfigSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARPlace.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARPlace/UIWidgetPlaceModel.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARPlace/UIWidgetPlaceModel.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARPlace/UIWindARPlacedExample.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARPlace/UIWindARPlacedExample.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARPlace/Widget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARPlace/Widget/UIWidgetPlaceGuide.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARPlace/Widget/UIWidgetPlaceGuide.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/UIWinTrackImageLibrary.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/UIWinTrackImageLibrary.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/UIWindARTrace.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/UIWindARTrace.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/UIWindTraceLibrary.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/UIWindTraceLibrary.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/Widget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/Widget/UIARTrackScrollView.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/Widget/UIARTrackScrollView.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/Widget/UIWidgetTrackCard.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/Widget/UIWidgetTrackCard.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/Widget/UIWidgetTrackImageIcon.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARTrack/Widget/UIWidgetTrackImageIcon.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARVirtualHuman.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARVirtualHuman/UIWidgetARVirtualHumanModel.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARVirtualHuman/UIWidgetARVirtualHumanModel.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARVirtualHuman/UIWindARVirtualHuman.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/ARVirtualHuman/UIWindARVirtualHuman.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Bottom.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Bottom/UIBottomSelectBox.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Bottom/UIBottomSelectBox.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller/OSA.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller/OSA/CollectHorizontalListAdapter.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller/OSA/CollectHorizontalListAdapter.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller/OSA/CollectScrollViewGridAdapter.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller/OSA/CollectScrollViewGridAdapter.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller/OSA/UICollectWinScrollListAdapter.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller/OSA/UICollectWinScrollListAdapter.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller/OSA/UIComCompanyScrollListAdapter.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Scroller/OSA/UIComCompanyScrollListAdapter.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/UIWinCollectAllCompany.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/UIWinCollectAllCompany.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Widget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Widget/UIWidgetCollectPop.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Collect/Widget/UIWidgetCollectPop.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Company.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Company/UIQueryRankAllCompany.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Company/UIQueryRankAllCompany.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Home.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Home/UIWidgetComARCompanyExample.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Home/UIWidgetComARCompanyExample.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Home/UIWidgetComARProjectExample.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Home/UIWidgetComARProjectExample.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Project.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Project/UIWidgetComSelectCharacter.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Project/UIWidgetComSelectCharacter.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Project/UIWidgetComSelectScene.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Project/UIWidgetComSelectScene.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIComPositioningScrollView.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIComPositioningScrollView.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIScrollViewExtension.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIScrollViewExtension.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIWidgetComChildScrollView.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIWidgetComChildScrollView.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIWidgetCombtnSelectCompany.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIWidgetCombtnSelectCompany.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIWidgetComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/UIWidgetComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Widget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Widget/UIWidgetSearch.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Component/Widget/UIWidgetSearch.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Base.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Base/Joystick.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Base/Joystick.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Joysticks.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Joysticks/DynamicJoystick.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Joysticks/DynamicJoystick.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Joysticks/FixedJoystick.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Joysticks/FixedJoystick.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Joysticks/FloatingJoystick.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Joysticks/FloatingJoystick.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Joysticks/VariableJoystick.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Joystick/Joysticks/VariableJoystick.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Load.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Load/UIInit.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Load/UIInit.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Load/UILoadInstallApkUpdate.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Load/UILoadInstallApkUpdate.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Load/UITransitionLoad.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Load/UITransitionLoad.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Load/UIUnloadScene.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Load/UIUnloadScene.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Project.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Project/UIARBrochureProject.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Project/UIARBrochureProject.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Project/UIARBrochureSelectCharacter.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Project/UIARBrochureSelectCharacter.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Project/UIARBrochureSelectScene.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Project/UIARBrochureSelectScene.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search/Com.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search/Com/UIMobileKeyboard.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search/Com/UIMobileKeyboard.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search/UIARSearchCompany.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search/UIARSearchCompany.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search/UISearchScrollView.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search/UISearchScrollView.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search/UIWidgetSearchItem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Search/UIWidgetSearchItem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/SelfMain.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/SelfMain/UIARselfWin.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/SelfMain/UIARselfWin.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/SelfMain/Widget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/SelfMain/Widget/UIChangeLanguageWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/SelfMain/Widget/UIChangeLanguageWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/StartGame.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/StartGame/UIWinStartGame.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/StartGame/UIWinStartGame.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Tip.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Tip/UIWindowPrivateTip.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Tip/UIWindowPrivateTip.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Touch.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Touch/FixedTouchField.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/Touch/FixedTouchField.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIARBrochureHome.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIARBrochureHome.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIARManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIARManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIAdaptaion.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIAdaptaion/Orientation.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIAdaptaion/Orientation/ScreenOrientation.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIAdaptaion/Orientation/ScreenOrientation.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIHome.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIHome.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIVirtualShowRoomManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Core/UI/UIVirtualShowRoomManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Interface.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Interface/Event.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Interface/Event/IARHandler.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Interface/Event/IARHandler.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Interface/Event/IPlayerController.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Interface/Event/IPlayerController.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Misc.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Misc/EntityARModel.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Misc/EntityARModel.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Misc/ErrorCode.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Misc/ErrorCode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Misc/MonoBehaviorSingleton.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Misc/MonoBehaviorSingleton.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Misc/ToolEntity.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Misc/ToolEntity.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/AnimationSetting.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/AnimationSetting.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/Company.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/Company/SettingCompanyData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/Company/SettingCompanyData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/HttpPostDataSetting.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/HttpPostDataSetting.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/Languages.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/Languages/LanguagesSetting.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/Languages/LanguagesSetting.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/ScenesSetting.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/ScenesSetting.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/UI/UICollectSetting.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/UI/UICollectSetting.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/UI/UISearchSetting.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/UI/UISearchSetting.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/WebSettings.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Setting/WebSettings.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Test.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Test/TestJson.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Test/TestJson.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/Image.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/Image/ImageUtility.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/Image/ImageUtility.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/JsonHttpUtility.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/JsonHttpUtility.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/Mobile.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/Mobile/MobileBaseUtility.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/Mobile/MobileBaseUtility.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/Mobile/MobileGalleryPermissionUtility.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/New/Mobile/MobileGalleryPermissionUtility.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/AR.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/AR/ARPlaneDebugVisualizer.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/AR/ARPlaneDebugVisualizer.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/External.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/External/UIWindowsExternal.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/External/UIWindowsExternal.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/FlowLayoutGroup.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/FlowLayoutGroup.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/Http.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/Http/LifecycleSafeTool.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/Http/LifecycleSafeTool.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/HttpHandleTool.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/HttpHandleTool.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/JS.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/JS/JsUtil.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/JS/JsUtil.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/JsonHandleTool.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/JsonHandleTool.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/MathUtil.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/MathUtil.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/Permission.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/Permission/CameraPermissionRequester.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Utility/Old/Permission/CameraPermissionRequester.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/CodeTypes.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/CodeTypes/BaseAttribute.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/CodeTypes/BaseAttribute.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/CodeTypes/CodeTypes.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/CodeTypes/CodeTypes.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/CodeTypes/UnOrderMultiMapSet.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/CodeTypes/UnOrderMultiMapSet.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteBehaviour.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteBehaviour.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteCheckMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteCheckMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteValueItem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteValueItem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/RedNote/RedNoteWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/Shader.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/Shader/ActorShaderGroup.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/Shader/ActorShaderGroup.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/Shader/ActorShaderMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/Shader/ActorShaderMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/Shader/TShader.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/Shader/TShader.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/Common.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/Common/ClickEventListener.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/Common/ClickEventListener.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/Common/CommonDefine.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/Common/CommonDefine.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/Common/ItemPosMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/Common/ItemPosMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/GridView.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/GridView/GridItemGroup.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/GridView/GridItemGroup.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/GridView/LoopGridItemPool.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/GridView/LoopGridItemPool.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/GridView/LoopGridView.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/GridView/LoopGridView.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/GridView/LoopGridViewItem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/GridView/LoopGridViewItem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/ListView.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/ListView/LoopListView.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/ListView/LoopListView.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/ListView/LoopListViewItem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SuperScrollView/Scripts/ListView/LoopListViewItem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SwitchPage.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SwitchPage/ChildPageBase.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SwitchPage/ChildPageBase.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SwitchPage/SwitchPageMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SwitchPage/SwitchPageMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SwitchPage/SwitchTabItem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/SwitchPage/SwitchTabItem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/UGUIExtension.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/UGUIExtension/EmptyGraph.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/UGUIExtension/EmptyGraph.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/UGUIExtension/TScrollRect.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/UGUIExtension/TScrollRect.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/UGUIExtension/UIButtonSound.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/UGUIExtension/UIButtonSound.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/UIEventItem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/UIEventItem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UIListBase.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UIListBase.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UIListWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UIListWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopGridItemWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopGridItemWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopGridWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopGridWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopItemWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopItemWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopListViewWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopListViewWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopListWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Common/UI/Widget/UILoopListWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/EventInterfaceHelper.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/EventInterfaceHelper.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/EventInterfaceImpAttribute.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/EventInterfaceImpAttribute.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/Interface.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/Interface/LogicEventInterface.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/Interface/LogicEventInterface/IActorLogicEvent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/Interface/LogicEventInterface/IActorLogicEvent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/Interface/UIEventInterface.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/Interface/UIEventInterface/ILoginUI.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/Interface/UIEventInterface/ILoginUI.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/RegisterEventInterface_Logic.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/RegisterEventInterface_Logic.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/RegisterEventInterface_UI.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/Event/RegisterEventInterface_UI.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/GameApp.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/GameApp.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/GameApp_RegisterSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/GameLogic.asmdef create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/GameLogic.asmdef.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/OnEnterGameAppProcedure.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/OnEnterGameAppProcedure.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/BattleSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/BattleSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom/Enum.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom/Enum/Combat.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom/Enum/Combat/NumericType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom/Enum/Combat/NumericType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom/Enum/EAttributeType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom/Enum/EAttributeType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom/Event.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom/Event/IEventAttributeUpdate.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Commom/Event/IEventAttributeUpdate.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Attribute.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Attribute/Attribute.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Attribute/Attribute.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Attribute/AttributeComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Attribute/AttributeComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/CombatUnit.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/CombatUnit.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Numeric.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Numeric/NumericComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Numeric/NumericComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Numeric/NumericModify.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Numeric/NumericModify.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Numeric/NumericModifyCollection.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/EntityMobel/Combat/Numeric/NumericModifyCollection.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Attribute.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Attribute/GameAttributeComponentSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Attribute/GameAttributeComponentSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Attribute/GameAttributeFactory.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Attribute/GameAttributeFactory.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Attribute/GameAttributeSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Attribute/GameAttributeSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/CombatSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/CombatSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Numeric.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Numeric/NumericComponentSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Numeric/NumericComponentSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Numeric/NumericFactory.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Numeric/NumericFactory.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Numeric/NumericModifyCollectionSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Numeric/NumericModifyCollectionSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Numeric/NumericModifySystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/BattleSystem/Hotfix/Combat/Numeric/NumericModifySystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/Editor.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/Editor/Util.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Camera/ECameraType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Camera/ECameraType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Controller.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Controller/EControllerInputType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Controller/EControllerInputType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/EPlayMode.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/EPlayMode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Entity.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Entity/EEntity.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Entity/EEntity.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/GameErrorCode.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/GameErrorCode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Net.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Net/ECommandType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/Net/ECommandType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/UI/EUIJoyStickType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Commom/Enum/UI/EUIJoyStickType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Config.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Config/Net.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Config/Net/JwtPayload.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Config/Net/JwtPayload.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Config/ServerAddressConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Config/ServerAddressConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban/Scene.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban/Scene/GameSceneDataConfigMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban/Scene/GameSceneDataConfigMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban/UI/GameUIDataConfigMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban/UI/GameUIDataConfigMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban/Unit.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban/Unit/UnitDataConfigMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Luban/Unit/UnitDataConfigMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Runtime.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Runtime/LoginRuntimeData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Runtime/LoginRuntimeData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Runtime/RuntimeData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Runtime/RuntimeData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Runtime/RuntimeDataMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/Runtime/RuntimeDataMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Camera/CameraDataConfigMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Camera/CameraDataConfigMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/CharacterDataConfigMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/CharacterDataConfigMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config/CharacterData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config/CharacterData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config/Locomotion.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config/Locomotion/CharacterAnimLocomotionData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config/Locomotion/CharacterAnimLocomotionData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config/Locomotion/CharacterLocomotionData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config/Locomotion/CharacterLocomotionData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config/Locomotion/CharacterParamLocomotionData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/Base/Character/Config/Locomotion/CharacterParamLocomotionData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Camera/Base.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Camera/Base/So_CameraData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Camera/Base/So_CameraData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Camera/So_CameraDataConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Camera/So_CameraDataConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Camera/So_CameraFreeData.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Camera/So_CameraFreeData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Character/SO_CharacterDataConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Data/ScriptableObject/SoAsset/Character/SO_CharacterDataConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Entity.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Entity/Mono.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Entity/Mono/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Entity/Mono/Camera/CameraMonoEntity.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Entity/Mono/Camera/CameraMonoEntity.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Entity/Mono/MonoEntity.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Entity/Mono/MonoEntity.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/BaseAction.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/BaseAction.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Camera/CameraActionBase.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Camera/CameraActionBase.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Camera/CameraActionFreeLock.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Camera/CameraActionFreeLock.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Character/Locomotion.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Character/Locomotion/CharacterIdleAction.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Character/Locomotion/CharacterIdleAction.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Character/Locomotion/CharacterLocomotionAction.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Character/Locomotion/CharacterLocomotionAction.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Character/Locomotion/CharacterMoveAction.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Action/Character/Locomotion/CharacterMoveAction.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Character/BaseRPGCharacter.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Character/BaseRPGCharacter.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Character/Player.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Character/Player/PlayerRPGCharacter.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Character/Player/PlayerRPGCharacter.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Base.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Base/BaseActionComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Base/BaseActionComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Base/BaseBlackBoardComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Base/BaseBlackBoardComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Base/BaseControllerComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Base/BaseControllerComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Base/BaseFsmComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Base/BaseFsmComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/BaseComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/BaseComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Camera/CameraActionComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Camera/CameraActionComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Camera/CameraControllerComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Camera/CameraControllerComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Camera/CameraFsmComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Camera/CameraFsmComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterBaseComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterBaseComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterCameraComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterCameraComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterControllerComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterControllerComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterFsmComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterFsmComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterLocomotionComponent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Component/Character/CharacterLocomotionComponent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/BaseController.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/BaseController.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Camera/CameraMgrController.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Camera/CameraMgrController.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Character/Input.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Character/Input/JulyPhysicMath.unitypackage create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Character/Input/JulyPhysicMath.unitypackage.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Character/Input/PlayerInput.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Character/Input/PlayerInput.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Character/PlayerRPGController.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Controller/Character/PlayerRPGController.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Camera/CameraStateBase.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Camera/CameraStateBase.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Camera/CameraStateFreeLook.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Camera/CameraStateFreeLook.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/CharacterAnimStateLocomotion.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/CharacterAnimStateLocomotion.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/CharacterAnimState_Base.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/CharacterAnimState_Base.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/Locomotion.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/Locomotion/CharacterAnimStateIdle.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/Locomotion/CharacterAnimStateIdle.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/Locomotion/CharacterAnimStateMove.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/Locomotion/CharacterAnimStateMove.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/Locomotion/CharacterAnimStateMoveStart.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/Locomotion/CharacterAnimStateMoveStart.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/Locomotion/CharacterAnimStateMoveStop.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Animancer/Locomotion/CharacterAnimStateMoveStop.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/CharacterState_Base.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/CharacterState_Base.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/CharacterState_Locomotion.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/CharacterState_Locomotion.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/Locomotion.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/Locomotion/CharacterState_Idle.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/Locomotion/CharacterState_Idle.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/Locomotion/CharacterState_Move.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/Locomotion/CharacterState_Move.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/Locomotion/CharacterState_MoveStart.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/Locomotion/CharacterState_MoveStart.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/Locomotion/CharacterState_MoveStop.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/FsmState/Character/Control/Locomotion/CharacterState_MoveStop.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Manager.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Manager/BaseManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Manager/BaseManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Manager/CameraManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Manager/CameraManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Manager/WeatherManager.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Manager/WeatherManager.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Component.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Component/Com_CameraBaseParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Component/Com_CameraBaseParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Component/Com_CharacterFsmParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Component/Com_CharacterFsmParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Component/Com_ControllerBaseParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Component/Com_ControllerBaseParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Component/Com_LocomotionBaseParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Component/Com_LocomotionBaseParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Camera/FsmStateCamera_BaseParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Camera/FsmStateCamera_BaseParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Character/Locomotion.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Character/Locomotion/FsmState_AnimBaseParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Character/Locomotion/FsmState_AnimBaseParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Character/Locomotion/FsmState_AnimLocomotionBaseParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Character/Locomotion/FsmState_AnimLocomotionBaseParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Character/Locomotion/FsmState_LocomotionBaseParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/FsmState/Character/Locomotion/FsmState_LocomotionBaseParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Manager.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Manager/CameraMgr_FsmComBaseParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Manager/CameraMgr_FsmComBaseParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Manager/CameraMgr_FsmComFreeLockParam.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/GameCore/Param/Manager/CameraMgr_FsmComFreeLockParam.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Core.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Core/Entity.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Core/Entity/ITargetType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Core/Entity/ITargetType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Camera.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Camera/IEventCameraController.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Camera/IEventCameraController.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Camera/IEventCameraMgr.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Camera/IEventCameraMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Character/Action.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Character/Action/ICharacterMoveActionEvent.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Character/Action/ICharacterMoveActionEvent.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Character/State.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Character/State/IEventStateAnimation.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Character/State/IEventStateAnimation.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Controller.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Controller/IControllerPlayerRPG.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Controller/IControllerPlayerRPG.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Mode.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Mode/IEventMode.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Mode/IEventMode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Mode/IEventModePlayHall.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/Mode/IEventModePlayHall.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/System.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/System/IEventRoleSystemCreateRole.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/System/IEventRoleSystemCreateRole.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/UI/IEventTransition.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/UI/IEventTransition.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/UI/Login.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/UI/Login/IEventLogin.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/UI/Login/IEventLogin.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/UI/Login/IEventUpdateGameUserInfo.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Interface/Event/UI/Login/IEventUpdateGameUserInfo.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Mode.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Mode/BaseMode.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Mode/BaseMode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Mode/DefaultMode.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Mode/DefaultMode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Mode/LoginMode.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Mode/LoginMode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Mode/PlayHallMode.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Mode/PlayHallMode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Setting.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Setting/SettingAssetBundlePath.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Setting/SettingAssetBundlePath.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Setting/SettingSceneName.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Setting/SettingSceneName.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Setting/SettingStrAssetAnimancer.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Setting/SettingStrAssetAnimancer.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Setting/SettingTag.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Setting/SettingTag.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Base.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Base/DataSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Base/DataSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Base/GameUISystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Base/GameUISystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Base/StageRPGSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Base/StageRPGSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/BaseSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/BaseSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/CameraSystem.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/CameraSystem/CameraSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/CameraSystem/CameraSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Character.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Character/RoleSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Character/RoleSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/BaseNetGameCommand.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/BaseNetGameCommand.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_EnterMap.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_EnterMap.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_GetGameAccountInfo.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_GetGameAccountInfo.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_Login.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_Login.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_LoginGateToken.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_LoginGateToken.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_MovePos.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_MovePos.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_Register.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_Register.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_UpdateGameName.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameCommand/Cmd_UpdateGameName.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameNetSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/GameNetSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/Handler.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/Handler/Chat2C_BoardMessageHandler.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/Handler/Chat2C_BoardMessageHandler.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/Handler/G2C_LoginRepeatedHandler.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/Handler/G2C_LoginRepeatedHandler.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/Handler/G2C_OpenGameNameInputWindowsMessageHandler.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/GameNet/Handler/G2C_OpenGameNameInputWindowsMessageHandler.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Weather.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Weather/WeatherSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/System/Weather/WeatherSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Component.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Component/UITouchHandler.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Component/UITouchHandler.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Widget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Widget/JoyStick.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Widget/JoyStick/UIWidget_JoyStick.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Widget/JoyStick/UIWidget_JoyStick.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Widget/Load.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Widget/Load/UIWidget_NetLoad.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Widget/Load/UIWidget_NetLoad.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window/Login.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window/Login/UIWindows_Login.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window/Login/UIWindows_Login.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window/Player.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window/Player/UIWindows_Play.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window/Player/UIWindows_Play.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window/UpdateName.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window/UpdateName/UIWindows_UpdateGameName.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/UI/Window/UpdateName/UIWindows_UpdateGameName.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Utility.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Utility/GUID.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Utility/GUID/GuidUtility.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Utility/GUID/GuidUtility.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Utility/MathUtilityVector3.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Utility/MathUtilityVector3.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Utility/Net.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Utility/Net/GameNetJwtUtility.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GamePlay/Utility/Net/GameNetJwtUtility.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol/Server.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol/Server/Generate.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol/Server/Generate/NetworkProtocol.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol/Server/Generate/NetworkProtocol/OuterMessage.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol/Server/Generate/NetworkProtocol/OuterMessage.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol/Server/Generate/NetworkProtocol/OuterOpcode.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol/Server/Generate/NetworkProtocol/OuterOpcode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol/Server/Generate/NetworkProtocol/RouteType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/GameProtocol/Server/Generate/NetworkProtocol/RouteType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/SDK.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/SDK/PyMath.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/SDK/PyMath/PyInt.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/RPG/SDK/PyMath/PyInt.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Event.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Event/CustomInterface.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Event/CustomInterface/UIARGameInterface.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Event/CustomInterface/UIARGameInterface.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Event/CustomInterface/UIPetInfoRecInterface.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Event/CustomInterface/UIPetInfoRecInterface.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/SnackGame.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/SnackGame/Snack.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/SnackGame/Snack.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Tmp.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Tmp/Data.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Tmp/Data/ARGameScriptableObject.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Tmp/Data/ARGameScriptableObject.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Tmp/Data/PetResponseScriptableObject.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/Tmp/Data/PetResponseScriptableObject.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/Custom.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/Custom/CustomContentSizeFitter.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/Custom/CustomContentSizeFitter.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARGameWindow.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARGameWindow/UIARGameWidget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARGameWindow/UIARGameWidget/UIARGameWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARGameWindow/UIARGameWidget/UIARGameWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARGameWindow/UIARGameWindow.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARGameWindow/UIARGameWindow.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARPetInfoRecWindow.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARPetInfoRecWindow/UIARPetInfoRecWindow.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARPetInfoRecWindow/UIARPetInfoRecWindow.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARPetRecognitionWindow.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARPetRecognitionWindow/UIARPetRecognitionWindow.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARPetRecognitionWindow/UIARPetRecognitionWindow.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARPreviewWindow.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARPreviewWindow/UIARPreviewWindow.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIARPreviewWindow/UIARPreviewWindow.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIPetInfoWindow.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIPetInfoWindow/UIPetInfoWindow.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIPetInfoWindow/UIPetInfoWindow.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIPetInfoWindow/UIPetinfoWidget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIPetInfoWindow/UIPetinfoWidget/UIPetinfoWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UIPetInfoWindow/UIPetinfoWidget/UIPetinfoWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UISnackWindow.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UISnackWindow/UISnackWidget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UISnackWindow/UISnackWidget/UISnackWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UISnackWindow/UISnackWidget/UISnackWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UISnackWindow/UISnackWindow.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UISnackWindow/UISnackWindow.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/ConfigSystem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/ConfigSystem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/Tables.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/Tables.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameScene.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameScene/ESceneType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameScene/ESceneType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameScene/GameSceneConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameScene/GameSceneConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameScene/TbgameScene.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameScene/TbgameScene.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUILoad.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUILoad/EUILoadType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUILoad/EUILoadType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUILoad/GameUILoadConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUILoad/GameUILoadConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUILoad/TbgameUILoad.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUILoad/TbgameUILoad.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUITip.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUITip/EUITipType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUITip/EUITipType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUITip/GameUITipConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUITip/GameUITipConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUITip/TbgameUITip.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUITip/TbgameUITip.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWidget.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWidget/EUIWidgetType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWidget/EUIWidgetType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWidget/GameUIWidgetConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWidget/GameUIWidgetConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWidget/TbgameUIWidget.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWidget/TbgameUIWidget.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWindows.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWindows/EUIWindowsType.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWindows/EUIWindowsType.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWindows/GameUIWindowsConfig.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWindows/GameUIWindowsConfig.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWindows/TbgameUIWindows.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/gameUIWindows/TbgameUIWindows.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/item.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/item/EQuality.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/item/EQuality.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/item/Item.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/item/Item.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/item/ItemExchange.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/item/ItemExchange.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/item/TbItem.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/item/TbItem.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/roleUnit.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/roleUnit/RoleUnit.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/roleUnit/RoleUnit.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/roleUnit/TbRoleUnit.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/roleUnit/TbRoleUnit.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/AccessFlag.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/AccessFlag.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/Circle.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/Circle.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/Rectangle.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/Rectangle.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/Shape.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/Shape.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/TestExcelBean1.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/TestExcelBean1.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/TestExcelBean2.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/test/TestExcelBean2.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/vector2.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/vector2.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/vector3.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/vector3.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/vector4.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameConfig/vector4.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameProto.asmdef create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameProto.asmdef.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/GameProtocol.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/LubanLib.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/LubanLib/BeanBase.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/LubanLib/BeanBase.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/LubanLib/ByteBuf.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/LubanLib/ByteBuf.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/LubanLib/ITypeId.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/LubanLib/ITypeId.cs.meta create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/LubanLib/StringUtil.cs create mode 100644 EintooAR/Assets/GameScripts/HotFix/GameProto/LubanLib/StringUtil.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main.meta create mode 100644 EintooAR/Assets/GameScripts/Main/DisStripCode.meta create mode 100644 EintooAR/Assets/GameScripts/Main/DisStripCode/DisStripCode.cs create mode 100644 EintooAR/Assets/GameScripts/Main/DisStripCode/DisStripCode.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources/AssetLoad.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoad.prefab create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoad.prefab.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadTip.prefab create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadTip.prefab.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadUpdate.prefab create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadUpdate.prefab.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UpdateData.json create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UpdateData.json.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/LoadStyle.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/LoadStyle.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/LoadText.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/LoadText.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/LoadUpdateLogic.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/LoadUpdateLogic.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadMgr.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadMgr.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadTip.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadTip.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadUpdate.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadUpdate.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UpdateData.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Launcher/Scripts/UpdateData.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureBase.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureBase.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureClearCache.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureClearCache.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureCreateDownloader.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureCreateDownloader.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureDownloadOver.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureDownloadOver.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureInitPackage.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureInitPackage.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureInitResources.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureInitResources.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureLaunch.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureLaunch.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedurePreload.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedurePreload.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureSplash.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureSplash.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureStartGame.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureStartGame.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureUpdateManifest.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureUpdateManifest.cs.meta create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureUpdateVersion.cs create mode 100644 EintooAR/Assets/GameScripts/Main/Procedure/ProcedureUpdateVersion.cs.meta diff --git a/EintooAR/Assets/GameScripts/HotFix.meta b/EintooAR/Assets/GameScripts/HotFix.meta new file mode 100644 index 00000000..ed1c84fb --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7cc0dc9c73b236e499395263b0395824 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase.meta b/EintooAR/Assets/GameScripts/HotFix/GameBase.meta new file mode 100644 index 00000000..d546d960 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6635aa4e94cc66546b8b89c48f0a0099 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/BaseLogicSys.cs b/EintooAR/Assets/GameScripts/HotFix/GameBase/BaseLogicSys.cs new file mode 100644 index 00000000..48f7a493 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/BaseLogicSys.cs @@ -0,0 +1,79 @@ +namespace TEngine +{ + /// + /// 基础LogicSys,生命周期由TEngine实现,推荐给系统实现, + /// 减少多余的Mono,保持系统层面只有一个Update。 + /// 用主Mono来驱动LogicSys的生命周期。 + /// + /// 逻辑系统类型。 + public abstract class BaseLogicSys : ILogicSys where T : new() + { + private static T _instance; + + public static bool HasInstance => _instance != null; + + public static T Instance + { + get + { + if (null == _instance) + { + _instance = new T(); + } + + return _instance; + } + } + + #region virtual function + public virtual bool OnInit() + { + if (null == _instance) + { + _instance = new T(); + } + return true; + } + + public virtual void OnStart() + { + } + + public virtual void OnUpdate() + { + } + + public virtual void OnLateUpdate() + { + } + + public virtual void OnFixedUpdate() + { + } + + public virtual void OnRoleLogin() + { + } + + public virtual void OnRoleLogout() + { + } + + public virtual void OnDestroy() + { + } + + public virtual void OnDrawGizmos() + { + } + + public virtual void OnApplicationPause(bool pause) + { + } + + public virtual void OnMapChanged() + { + } + #endregion + } +} \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/BaseLogicSys.cs.meta b/EintooAR/Assets/GameScripts/HotFix/GameBase/BaseLogicSys.cs.meta new file mode 100644 index 00000000..c43cae84 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/BaseLogicSys.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: fc4ce19b17fd4277951d189b66f503e2 +timeCreated: 1683120353 \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/BehaviourSingleton.cs b/EintooAR/Assets/GameScripts/HotFix/GameBase/BehaviourSingleton.cs new file mode 100644 index 00000000..398a3ba1 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/BehaviourSingleton.cs @@ -0,0 +1,309 @@ +using System; +using System.Collections.Generic; + +namespace TEngine +{ + /// + /// 通过LogicSys来驱动且具备Unity完整生命周期的单例(不继承MonoBehaviour)。 + /// Update、FixUpdate以及LateUpdate这些敏感帧更新需要加上对应的Attribute以最优化性能。 + /// + /// 完整生命周期的类型。 + public abstract class BehaviourSingleton : BaseBehaviourSingleton where T : BaseBehaviourSingleton, new() + { + private static T _instance; + + public static T Instance + { + get + { + if (null == _instance) + { + _instance = new T(); + Log.Assert(_instance != null); + _instance.Awake(); + RegSingleton(_instance); + } + + return _instance; + } + } + + private static void RegSingleton(BaseBehaviourSingleton inst) + { + BehaviourSingleSystem.Instance.RegSingleton(inst); + } + } + + #region Attribute + + /// + /// 帧更新属性。 + /// 适用于BehaviourSingleton。 + /// + [AttributeUsage(AttributeTargets.Class)] + public class UpdateAttribute : Attribute + { + } + + /// + /// 物理帧更新属性。 + /// 适用于BehaviourSingleton。 + /// + [AttributeUsage(AttributeTargets.Class)] + public class FixedUpdateAttribute : Attribute + { + } + + /// + /// 后帧更新属性。 + /// 适用于BehaviourSingleton。 + /// + [AttributeUsage(AttributeTargets.Class)] + public class LateUpdateAttribute : Attribute + { + } + + [AttributeUsage(AttributeTargets.Class)] + public class RoleLoginAttribute : Attribute + { + } + + [AttributeUsage(AttributeTargets.Class)] + public class RoleLogoutAttribute : Attribute + { + } + + #endregion + + /// + /// 基础Behaviour单例。 + /// (抽象类) + /// + public abstract class BaseBehaviourSingleton + { + /// + /// 是否已经Start。 + /// + public bool IsStart = false; + + public virtual void Awake() + { + } + + public virtual void Start() + { + } + + /// + /// 帧更新。 + /// 需要UpdateAttribute。 + /// + public virtual void Update() + { + } + + /// + /// 后帧更新。 + /// 需要LateUpdateAttribute。 + /// + public virtual void LateUpdate() + { + } + + /// + /// 物理帧更新。 + /// 需要FixedUpdateAttribute。 + /// + public virtual void FixedUpdate() + { + } + + public virtual void Destroy() + { + } + + public virtual void OnPause() + { + } + + public virtual void OnResume() + { + } + + public virtual void OnDrawGizmos() + { + } + } + + /// + /// 通过LogicSys来驱动且具备Unity完整生命周期的驱动系统(不继承MonoBehaviour)。 + /// + public sealed class BehaviourSingleSystem : BaseLogicSys + { + private readonly List _listInst = new List(); + private readonly List _listStart = new List(); + private readonly List _listUpdate = new List(); + private readonly List _listLateUpdate = new List(); + private readonly List _listFixedUpdate = new List(); + + /// + /// 注册单例。 + /// 调用Instance时自动调用。 + /// + /// 单例实例。 + internal void RegSingleton(BaseBehaviourSingleton inst) + { + Log.Assert(!_listInst.Contains(inst)); + _listInst.Add(inst); + _listStart.Add(inst); + if (HadAttribute(inst.GetType())) + { + _listUpdate.Add(inst); + } + + if (HadAttribute(inst.GetType())) + { + _listLateUpdate.Add(inst); + } + + if (HadAttribute(inst.GetType())) + { + _listFixedUpdate.Add(inst); + } + } + + public void UnRegSingleton(BaseBehaviourSingleton inst) + { + if (inst == null) + { + Log.Error($"BaseBehaviourSingleton Is Null"); + return; + } + + Log.Assert(_listInst.Contains(inst)); + if (_listInst.Contains(inst)) + { + _listInst.Remove(inst); + } + + if (_listStart.Contains(inst)) + { + _listStart.Remove(inst); + } + + if (_listUpdate.Contains(inst)) + { + _listUpdate.Remove(inst); + } + + if (_listLateUpdate.Contains(inst)) + { + _listLateUpdate.Remove(inst); + } + + inst.Destroy(); + inst = null; + } + + public override void OnUpdate() + { + var listStart = _listStart; + var listToUpdate = _listUpdate; + int count = listStart.Count; + if (count > 0) + { + for (int i = 0; i < count; i++) + { + var inst = listStart[i]; + Log.Assert(!inst.IsStart); + + inst.IsStart = true; + inst.Start(); + } + + listStart.Clear(); + } + + var listUpdateCnt = listToUpdate.Count; + for (int i = 0; i < listUpdateCnt; i++) + { + var inst = listToUpdate[i]; + + TProfiler.BeginFirstSample(inst.GetType().FullName); + inst.Update(); + TProfiler.EndFirstSample(); + } + } + + public override void OnLateUpdate() + { + var listLateUpdate = _listLateUpdate; + var listLateUpdateCnt = listLateUpdate.Count; + for (int i = 0; i < listLateUpdateCnt; i++) + { + var inst = listLateUpdate[i]; + + TProfiler.BeginFirstSample(inst.GetType().FullName); + inst.LateUpdate(); + TProfiler.EndFirstSample(); + } + } + + public override void OnFixedUpdate() + { + var listFixedUpdate = _listFixedUpdate; + var listFixedUpdateCnt = listFixedUpdate.Count; + for (int i = 0; i < listFixedUpdateCnt; i++) + { + var inst = listFixedUpdate[i]; + + TProfiler.BeginFirstSample(inst.GetType().FullName); + inst.FixedUpdate(); + TProfiler.EndFirstSample(); + } + } + + public override void OnDestroy() + { + int count = _listInst.Count; + for (int i = 0; i < count; i++) + { + var inst = _listInst[i]; + inst.Destroy(); + } + } + + public override void OnApplicationPause(bool pause) + { + int count = _listInst.Count; + for (int i = 0; i < count; i++) + { + var inst = _listInst[i]; + if (pause) + { + inst.OnPause(); + } + else + { + inst.OnResume(); + } + } + } + + public override void OnDrawGizmos() + { + int count = _listInst.Count; + for (int i = 0; i < count; i++) + { + var inst = _listInst[i]; + inst.OnDrawGizmos(); + } + } + + private bool HadAttribute(Type type) where T : Attribute + { + T attribute = Attribute.GetCustomAttribute(type, typeof(T)) as T; + return attribute != null; + } + } +} \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/BehaviourSingleton.cs.meta b/EintooAR/Assets/GameScripts/HotFix/GameBase/BehaviourSingleton.cs.meta new file mode 100644 index 00000000..4d688387 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/BehaviourSingleton.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 5c0e9c1c8c9d4ce99a1c991fb62a0256 +timeCreated: 1683120460 \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/GameBase.asmdef b/EintooAR/Assets/GameScripts/HotFix/GameBase/GameBase.asmdef new file mode 100644 index 00000000..bfdcacb0 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/GameBase.asmdef @@ -0,0 +1,17 @@ +{ + "name": "GameBase", + "rootNamespace": "GameBase", + "references": [ + "GUID:24c092aee38482f4e80715eaa8148782", + "GUID:f51ebe6a0ceec4240a699833d6309b23" + ], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [], + "noEngineReferences": false +} \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/GameBase.asmdef.meta b/EintooAR/Assets/GameScripts/HotFix/GameBase/GameBase.asmdef.meta new file mode 100644 index 00000000..2d94e68b --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/GameBase.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: cbb0d51b565003841ae81cdbaf747114 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/ILogicSys.cs b/EintooAR/Assets/GameScripts/HotFix/GameBase/ILogicSys.cs new file mode 100644 index 00000000..095a3d5f --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/ILogicSys.cs @@ -0,0 +1,58 @@ +/// +/// 定义通用的逻辑接口,统一生命期调用 +/// +public interface ILogicSys +{ + /// + /// 初始化接口 + /// + /// + bool OnInit(); + + /// + /// 销毁系统 + /// + void OnDestroy(); + + /// + /// 初始化后,第一帧统一调用 + /// + void OnStart(); + + /// + /// 更新接口 + /// + /// + void OnUpdate(); + + /// + /// 渲染后调用 + /// + void OnLateUpdate(); + + /// + /// 物理帧更新 + /// + void OnFixedUpdate(); + + /// + /// 登录账号/角色时调用 + /// + void OnRoleLogin(); + + /// + /// 清理数据接口,切换账号/角色时调用 + /// + void OnRoleLogout(); + + /// + /// 绘制调试接口 + /// + void OnDrawGizmos(); + + /// + /// 暂停游戏 + /// + /// + void OnApplicationPause(bool pause); +} \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/ILogicSys.cs.meta b/EintooAR/Assets/GameScripts/HotFix/GameBase/ILogicSys.cs.meta new file mode 100644 index 00000000..32ac0986 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/ILogicSys.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 63ff6535a43f41d7ac793b8a153a37b6 +timeCreated: 1681213932 \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/Singleton.cs b/EintooAR/Assets/GameScripts/HotFix/GameBase/Singleton.cs new file mode 100644 index 00000000..18be3b73 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/Singleton.cs @@ -0,0 +1,59 @@ +using System.Diagnostics; + +namespace GameBase +{ + /// + /// 全局对象必须继承于此。 + /// + /// 子类类型。 + public abstract class Singleton : ISingleton where T : Singleton, new() + { + protected static T _instance = default(T); + + public static T Instance + { + get + { + if (null == _instance) + { + _instance = new T(); + _instance.Init(); + SingletonSystem.Retain(_instance); + } + + return _instance; + } + } + + public static bool IsValid => _instance != null; + + protected Singleton() + { +#if UNITY_EDITOR + string st = new StackTrace().ToString(); + // using const string to compare simply + if (!st.Contains("GameBase.Singleton`1[T].get_Instance")) + { + UnityEngine.Debug.LogError($"请必须通过Instance方法来实例化{typeof(T).FullName}类"); + } +#endif + } + + protected virtual void Init() + { + } + + public virtual void Active() + { + } + + public virtual void Release() + { + if (_instance != null) + { + SingletonSystem.Release(_instance); + _instance = null; + } + } + } +} \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/Singleton.cs.meta b/EintooAR/Assets/GameScripts/HotFix/GameBase/Singleton.cs.meta new file mode 100644 index 00000000..0c5d505a --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/Singleton.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: b68a449df312429cbb27873984ec238e +timeCreated: 1681214042 \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonBehaviour.cs b/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonBehaviour.cs new file mode 100644 index 00000000..16f3f067 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonBehaviour.cs @@ -0,0 +1,111 @@ +using TEngine; +using UnityEngine; + +namespace GameBase +{ + /// + /// 全局MonoBehavior必须继承于此 + /// + /// 子类类型 + public class SingletonBehaviour : MonoBehaviour where T : SingletonBehaviour + { + private static T _instance; + + private void Awake() + { + if (CheckInstance()) + { + OnLoad(); + } + } + + private bool CheckInstance() + { + if (this == Instance) + { + return true; + } + Object.Destroy(gameObject); + return false; + } + + protected virtual void OnLoad() + { + + } + + protected virtual void OnDestroy() + { + if (this == _instance) + { + Release(); + } + } + + /// + /// 判断对象是否有效 + /// + public static bool IsValid + { + get + { + return _instance != null; + } + } + + public static T Active() + { + return Instance; + } + + public static void Release() + { + if (_instance != null) + { + SingletonSystem.Release(_instance.gameObject); + _instance = null; + } + } + + /// + /// 实例 + /// + public static T Instance + { + get + { + if (_instance == null) + { + System.Type thisType = typeof(T); + string instName = thisType.Name; + GameObject go = SingletonSystem.GetGameObject(instName); + if (go == null) + { + go = GameObject.Find($"/{instName}"); + if (go == null) + { + go = new GameObject(instName); + go.transform.position = Vector3.zero; + } + SingletonSystem.Retain(go); + } + + if (go != null) + { + _instance = go.GetComponent(); + if (_instance == null) + { + _instance = go.AddComponent(); + } + } + + if (_instance == null) + { + Log.Error($"Can't create SingletonBehaviour<{typeof(T)}>"); + } + } + return _instance; + } + } + } +} \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonBehaviour.cs.meta b/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonBehaviour.cs.meta new file mode 100644 index 00000000..5534933a --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonBehaviour.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: bc365e281d234e61891bf9f922a0897a +timeCreated: 1715574965 \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonSystem.cs b/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonSystem.cs new file mode 100644 index 00000000..6697b313 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonSystem.cs @@ -0,0 +1,141 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; + +namespace GameBase +{ + public interface ISingleton + { + /// + /// 激活接口,通常用于在某个时机手动实例化 + /// + void Active(); + + /// + /// 释放接口 + /// + void Release(); + } + + /// + /// 框架中的全局对象与Unity场景依赖相关的DontDestroyOnLoad需要统一管理,方便重启游戏时清除工作 + /// + public static class SingletonSystem + { + private static List _singletons; + private static Dictionary _gameObjects; + + public static void Retain(ISingleton go) + { + if (_singletons == null) + { + _singletons = new List(); + } + + _singletons.Add(go); + } + + public static void Retain(GameObject go) + { + if (_gameObjects == null) + { + _gameObjects = new Dictionary(); + } + + if (_gameObjects.TryAdd(go.name, go)) + { + if (Application.isPlaying) + { + Object.DontDestroyOnLoad(go); + } + } + } + + public static void Release(GameObject go) + { + if (_gameObjects != null && _gameObjects.ContainsKey(go.name)) + { + _gameObjects.Remove(go.name); + Object.Destroy(go); + } + } + + public static void Release(ISingleton go) + { + if (_singletons != null && _singletons.Contains(go)) + { + _singletons.Remove(go); + } + } + + public static void Release() + { + if (_gameObjects != null) + { + foreach (var item in _gameObjects) + { + Object.Destroy(item.Value); + } + + _gameObjects.Clear(); + } + + if (_singletons != null) + { + for (int i = _singletons.Count -1; i >= 0; i--) + { + _singletons[i].Release(); + } + + _singletons.Clear(); + } + + Resources.UnloadUnusedAssets(); + } + + public static GameObject GetGameObject(string name) + { + GameObject go = null; + if (_gameObjects != null) + { + _gameObjects.TryGetValue(name, out go); + } + + return go; + } + + internal static bool ContainsKey(string name) + { + if (_gameObjects != null) + { + return _gameObjects.ContainsKey(name); + } + + return false; + } + + public static void Restart() + { + if (Camera.main != null) + { + Camera.main.gameObject.SetActive(false); + } + + Release(); + SceneManager.LoadScene(0); + } + + internal static ISingleton GetSingleton(string name) + { + for (int i = 0; i < _singletons.Count; ++i) + { + if (_singletons[i].ToString() == name) + { + return _singletons[i]; + } + } + + return null; + } + } +} \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonSystem.cs.meta b/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonSystem.cs.meta new file mode 100644 index 00000000..21fcf5b1 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameBase/SingletonSystem.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 4ad00b596d0743a4b04591fe52087d0f +timeCreated: 1715574577 \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic.meta b/EintooAR/Assets/GameScripts/HotFix/GameLogic.meta new file mode 100644 index 00000000..40b17974 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 82f77e4cefa1ad9409f5fb774f3602bb +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure.meta b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure.meta new file mode 100644 index 00000000..c94c0396 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7955fe73e1d42724881091de935595a5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common.meta b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common.meta new file mode 100644 index 00000000..5fff8d08 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 63de7566bf72a284ba558c578a56c5f3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR.meta b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR.meta new file mode 100644 index 00000000..2e05033e --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 95003e58d4f04e16a5f88713d66099e8 +timeCreated: 1743045657 \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/EARTrackType.cs b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/EARTrackType.cs new file mode 100644 index 00000000..3d9e3fe2 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/EARTrackType.cs @@ -0,0 +1,11 @@ +using Sirenix.OdinInspector; + +namespace GameLogic +{ + public enum EARTrackType + { + [LabelText("模型")]model, + [LabelText("图片")]pic, + [LabelText("视频")]video, + } +} \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/EARTrackType.cs.meta b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/EARTrackType.cs.meta new file mode 100644 index 00000000..eebae32c --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/EARTrackType.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: e16fb4c5dbb34f3eaa74e6cc74fefa29 +timeCreated: 1743045683 \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI.meta b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI.meta new file mode 100644 index 00000000..41f321a9 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a3dd8186a935f174baf409b070734ee6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/UISlideExtension.cs b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/UISlideExtension.cs new file mode 100644 index 00000000..52476572 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/UISlideExtension.cs @@ -0,0 +1,39 @@ + +using TEngine; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +namespace GameLogic +{ + public class UISlideExtension : MonoBehaviour, IPointerDownHandler, IPointerUpHandler + { + public Slider m_slider; + private bool hasVibrated = false; + + void Awake() + { + m_slider = GetComponent(); + } + public void OnPointerDown(PointerEventData eventData) + { + if (!hasVibrated) + { + Log.Info("震动"); + MobileBaseUtility.VibratePhone(); + hasVibrated = true; + } + } + + public void OnPointerUp(PointerEventData eventData) + { + // 重置值为0 + m_slider.value = 0f; + + // 重置震动标志位(可选,看你是否允许再次震动) + hasVibrated = false; + } + + + } +} diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/UISlideExtension.cs.meta b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/UISlideExtension.cs.meta new file mode 100644 index 00000000..7bf0c2ae --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/UISlideExtension.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 9a4586e191b702447ab721159403019d \ No newline at end of file diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/Widget.meta b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/Widget.meta new file mode 100644 index 00000000..d05061d6 --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/Widget.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c5d4ab1d202d4084c9281b4fb3992a86 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/Widget/UIWidgetGuide.cs b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/Widget/UIWidgetGuide.cs new file mode 100644 index 00000000..781967ca --- /dev/null +++ b/EintooAR/Assets/GameScripts/HotFix/GameLogic/AR Brochure/Common/AR/UI/Widget/UIWidgetGuide.cs @@ -0,0 +1,38 @@ +using Cysharp.Threading.Tasks; +using UnityEngine; +using UnityEngine.UI; +using TEngine; +using System; + +namespace GameLogic +{ + [Window(UILayer.UI)] + class UIWidgetGuide : UIWidget + { + #region 脚本工具生成的代码 + private Button m_btnGuide; + + public Action DestroyEvent; + protected override void ScriptGenerator() + { + m_btnGuide = FindChildComponent