diff --git a/EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UISnackWindow/UISnackWindow_Auto.cs b/EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UISnackWindow/UISnackWindow_Auto.cs deleted file mode 100644 index d33b8761..00000000 --- a/EintooAR/Assets/GameScripts/HotFix/GameLogic/YL/UI/UISnackWindow/UISnackWindow_Auto.cs +++ /dev/null @@ -1,68 +0,0 @@ -using Cysharp.Threading.Tasks; -using UnityEngine; -using UnityEngine.UI; -using TEngine; - -namespace GameLogic -{ - [Window(UILayer.UI)] - class UISnackWindow : UIWindow - { - #region 脚本工具生成的代码 - private GameObject m_goSocre_01; - private GameObject m_goSocre_02; - private GameObject m_goSocre_03; - private GameObject m_goSocre_04; - private GameObject m_goSocre_05; - private GameObject m_goSocre_06; - private GameObject m_goSocre_07; - private GameObject m_goSocre_08; - private GameObject m_goSocre_09; - private GameObject m_goSocre_10; - private Button m_btnPlay; - private Text m_textStart; - private Text m_textLeft; - private Text m_textRight; - private Button m_btnLeft; - private Button m_btnRight; - protected override void ScriptGenerator() - { - m_goSocre_01 = FindChild("Parent/Top/Score/Group/m_goSocre_01").gameObject; - m_goSocre_02 = FindChild("Parent/Top/Score/Group/m_goSocre_02").gameObject; - m_goSocre_03 = FindChild("Parent/Top/Score/Group/m_goSocre_03").gameObject; - m_goSocre_04 = FindChild("Parent/Top/Score/Group/m_goSocre_04").gameObject; - m_goSocre_05 = FindChild("Parent/Top/Score/Group/m_goSocre_05").gameObject; - m_goSocre_06 = FindChild("Parent/Top/Score/Group/m_goSocre_06").gameObject; - m_goSocre_07 = FindChild("Parent/Top/Score/Group/m_goSocre_07").gameObject; - m_goSocre_08 = FindChild("Parent/Top/Score/Group/m_goSocre_08").gameObject; - m_goSocre_09 = FindChild("Parent/Top/Score/Group/m_goSocre_09").gameObject; - m_goSocre_10 = FindChild("Parent/Top/Score/Group/m_goSocre_10").gameObject; - m_btnPlay = FindChildComponent